FOLKLORE

The Aztec Gods: A Who’s Who of the Mexica Cosmos

From Quetzalcoatl the Feathered Serpent to the bloodthirsty Huitzilopochtli, the Aztec pantheon was vast, violent and surprisingly flexible. Plus, learn how the Flower Wars provided (semi) willing fodder for human sacrifices. 

Various Aztec gods line up on the left and right, while two warriors fight in a Flower War

The Mexica treated war as an opportunity for cultural accumulation, much like the Mongols did a few centuries earlier. Every conquest came with new foods, new customs, new technology and, often, new deities. If another city had a rain god who seemed to get better results, the Mesoamerican people didn’t see worshipping him as blasphemy — they saw it as smart.

“In many defeated nations we discovered new gods or novel manifestations of our known gods, and, if they appealed to us, our armies brought home copies of their statues for us to set in our own temples,” Gary Jennings writes in his 1980 novel Aztec

Every ritual — whether it involved flowers, animals or human hearts — was a way to keep the cosmic machinery running.

Blood was the power source of the sun. To let that flow stop would be like unplugging the universe.

It’s a tradition that goes back to at least Ancient Rome. Why destroy another civilization’s gods when you can just add them to your own pantheon? 

The Spanish, of course, were appalled (never mind how many Catholic beliefs originated in so-called pagan celebrations like Yule). They arrived preaching one true God — and promptly rolled out the Father, the Son, the Holy Ghost, the Virgin Mary, angels, apostles and a saint for every stubbed toe and lost key. 

“I have heard you Christians complain of our ‘multitudes’ of gods and goddesses,” Jennings writes later, before his narrator adds, “I have counted and compared. I do not believe that we relied on so many major and minor deities as you do — the Lord God, the Son Jesus, the Holy Ghost, the Virgin Mary — plus all those other Higher Beings you call Angels and Apostles and Saints, each of them the governing patron of some single facet of your world, your lives, your tónaltin [fate], even every single day in the calendar. In truth, I believe we recognized fewer deities, but we charged each of ours with more diverse functions.”

What a dig! While Europeans obsessed over keeping heaven in order, the Mexica embraced divine chaos — a spiritual ecosystem where gods could merge, borrow faces and change form as easily as the world itself.

The Aztec Gods, A to Z 

(Well, Actually C to X)

Aztec mythology wasn’t built on tidy hierarchies. It instead embraced glorious contradiction — gods who could be both creators and destroyers, lovers and warriors, rainmakers and flood-bringers. To keep things simple (or at least alphabetized), here’s a guide to the divine cast that kept the sun burning, the corn growing, and the sacrifices right on schedule.

The Aztec god Centeotl, holding corn under the sun

Centeotl

“God of Maize”

Pronunciation: Sen-teh-o-tull

Domain: Corn, sustenance, harvest

Vibe: The dependable one — always shows up for dinner

Story: Centeotl was the golden core of Aztec life, the maize god whose body quite literally fed the people. According to the Florentine Codex, Quetzalcoatl tore open the earth to bring corn to humankind, and from that soil Centeotl sprouted — divine, delicious and essential.

Amphibian-faced Aztec goddess Chalchiuhtlicue in a storm, crying and creating the seas with frogs in it

Chalchiuhtlicue

“She of the Jade Skirt”

Pronunciation: Chal-chee-oot-lee-kweh

Domain: Rivers, lakes, seas, childbirth

Vibe: The goddess of good water and bad  wmoods

Story: Chalchiuhtlicue ruled over every flowing thing — from gentle rivers to catastrophic floods. One myth says she once loved humanity so much she wept for them, and her tears flooded the world. The survivors, naturally, turned into fish. 

The Aztec goddess Coatlicue, whose head has been cut off and is now two twining serpents with multiple hands and skulls

Coatlicue

“She of the Serpent Skirt”

Pronunciation: Ko-aht-lee-kweh

Domain: Earth, life and death, motherhood

Vibe: The cosmic mom you do not want to disappoint

Story: Coatlicue was the ultimate Earth mother — nurturing yet terrifying. She wore a skirt of snakes and a necklace of severed hands and hearts (sharing a fashion sense with the Hindu goddess Kali). When her daughter Coyolxauhqui and 400 sons plotted to kill her, they struck off her head — but from the gushing wound sprang two serpents whose fanged mouths met to form her new face. And Coatlicue’s unborn child Huitzilopochtli burst forth from her womb, fully armed, and ended that rebellion fast. 

The Aztec goddess Coyolxauhqui, with a snake and phases of the moon

Coyolxauhqui

“Bells on Her Cheeks”

Pronunciation: Koy-ol-shau-kee

Domain: The moon

Vibe: The rebel who lost, but still owns the night 

Story: Coyolxauhqui led her siblings in a failed coup against their mother, Coatlicue, only to be dismembered by her newborn brother, Huitzilopochtli — a mythic explanation for the moon’s fragmented phases.

Aztec god Ehécatl, with his distinctive pointed-beak mask and the wind blowing all around him

Ehécatl

“He Who Is the Wind”

Pronunciation: Eh-heh-katull 

Domain: Wind, breath, motion, life

Vibe: The chill cousin who shows up, stirs things up and vanishes again

Story: Ehécatl is the wind god — a breezy form of Quetzalcoatl himself. When the newly created sun refused to move, Ehécatl blew across the heavens to push it into motion. His temples were round so the wind could pass through, a clever architectural touch in a city built on geometry. The man was literally the breath of life — and sometimes, the breath of fresh air everyone needed.

Aztec god Huitzilopochtli with feathered headdress, staff, sword, blue painted face and fire imagery

Huitzilopochtli

“Left-Handed Hummingbird” or “Hummingbird of the South”

Pronunciation: Weets-ee-loh-pohch-tuhlee

Domain: War, the sun, the destiny of the Mexica

Vibe: The overachiever with a bloody habit

Story: Huitzilopochtli was the Mexica’s personal war god and the reason they believed themselves unstoppable. Born in a blaze of feathers and fury, he beheaded his sister Coyolxauhqui moments after his birth and tossed her body down the mountainside — symbolizing the sun’s daily triumph over the moon. He needed blood to keep shining, and the Aztecs were more than happy to supply it.

Ilamatecuhtli

“The Old Lady”

Pronunciation: Ee-lah-mah-teh-koo-tlee

Domain: Age, endings, childbirth, dry corn, the turning of the year

Vibe: The venerable (and sometimes scary) grandmother

Story: Ilamatecuhtli was the Earth Mother in her oldest form — not nurturing like Teteoinnan, not frantic like Coatlicue, but ancient, heavy and utterly unavoidable. She ruled the cold, solemn month of Tititl, when people fasted, moved quietly, and lived in fear, as though Death herself was walking past their doors.

Women who died in childbirth were honored as fierce, restless spirits called the cihuateteo during this season, their cries believed to haunt crossroads at night. They belonged to Ilamatecuhtli, who understood both the agony of labor and the final stillness of death. She was the end of the cycle, the crack in the seed before it sprouts again, the winter before the earth remembers how to bloom. 

Itzcoliuqui, the Aztec god, blindfolded, with a bizarre conical, curved head, and white skin with bumps all over it.

Itztlacoliuhqui

“Curved Obsidian Blade”

Pronunciation: Eets-koh-lee-oo-kee

Domain: Cold, punishment, winter, misfortune

Vibe: The burnt-out star who pissed off the wrong person 

Story: Itztlacoliuhqui is literally the embodiment of bad vibes. But he wasn’t always this way. He used to be a radiant god of light, the Lord of the Dawn, Venus as Morning Star, until he either insulted the sun, Tonatiuh, or accidentally loosed an arrow at him. The sun’s response was instant: a burst of searing fire. The blow broke his nose, warped his face into a permanent curve, and transformed him into the frigid, shadowy deity of winter. He’s often shown blindfolded or bent, carrying a staff like a frozen wanderer. He represents the moment when light collapses into darkness — and the consequences of making mortal enemies.

The bare-chested Aztec goddess Mayahuel, with spiky agave behind her and two rabbits

Mayahuel

“Goddess of the Agave”

Pronunciation: My-yah-well

Domain: Agave, pulque, nourishment, fertility

Vibe: The star-crossed lover

Story: Mayahuel is the spirit of the agave plant — the source of food, fiber, healing sap and the sacred drink pulque. Her family practices an extreme form of helicopter parenting: They’re star demons who’ve forbidden Mayahuel to leave the heavens. But Quetzalcoatl falls for her and the two hide by merging into a forked tree. When the goddess’ family finds them, they tear Mayahuel apart, scattering her pieces across the soil. Where they land, the maguey grows — resilient, sharp-edged and impossible to uproot.

Because the plant came from her body, every harvest was an act of reverence. The sap that fermented into pulque belonged to her. Agave and pulque folklore shows how deeply the plant shaped everything from spirituality to social rituals in Mesoamerica.

Aztec goddess Mictecacihuatl on throne, her face skeletal, wearing skulls, with a hairless dog and butterflies

Mictecacihuatl

“Lady of the Dead”

Pronunciation: Meek-teh-kah-see-wah-tull

Domain: Death, the underworld, ancestors, bones

Vibe: The goth aunt who keeps every receipt — and by receipts, we mean bones

Story: She rules the underworld with quiet authority — no drama, no shouting, just a stare that sees straight through flesh to your skeleton. She and her husband, Mictlantecuhtli, oversee Mictlan, the final destination for most souls. Festivals in her honor later blended with Catholic All Souls’ celebrations and evolved into Día de los Muertos — meaning she’s the spiritual grandmother of the holiday that remembers the dead with candles, food and marigolds.

The skeletal Aztec god Mictlantecuhtli, lord of the underworld, holding a bone and surrounded by skulls

Mictlantecuhtli

“Lord of the Underworld”

Pronunciation: Meek-tuhlahn-teh-koot-lee

Domain: Death, the afterlife

Vibe: Surprisingly chill about mortality

Story: Mictlantecuhtli ruled Mictlan, the nine-layered underworld where most souls went after death — more for bureaucracy vs. punishment. The journey took four years, with challenges like mountains that crashed together and rivers of blood. When Quetzalcoatl came to borrow bones to make humanity, Mictlantecuhtli agreed — and then tried to trip him on the way out. 

The Aztec god and goddess Ometecuhtli and Omecihuatl, wearing headdresses and holding symbols in a circle, codex style

Ometecuhtli and Omecihuatl

“Our Lord and Lady of Duality”

Pronunciation: Oh-meh-teh-koot-lee / Oh-meh-see-wah-tuhl

Domain: Creation, balance, masculine and feminine forces 

Vibe: The original power couple. Divine yin and yang — a sort of Adam and Eve for the Mexica.

Story: Before there was sun, moon or time itself, there was Ometecuhtli and Omecihuatl. Living in the highest heaven, they embodied the balance of existence. Together, they created the four great gods (Quetzalcoatl, Tezcatlipoca, Tlaloc and Xipe Totec), setting the cosmic wheels in motion. Creation wasn’t a solo act; it was a duet.

Feathered serpent Aztec god Quetzalcoatl, with a human head emerging from the snake mouth

Quetzalcoatl

“Feathered Serpent”

Pronunciation: Ket-sahl-koh-ah-tuhl

Domain: Wind, knowledge, art, life, creation

Vibe: The philosopher who tried to make everyone chill

Story: Quetzalcoatl was the thoughtful one — a feathered serpent who preferred wisdom to warfare. He gave humans knowledge, maize and calendars, which is more than most gods manage before breakfast. Trickster rival Tezcatlipoca once got him drunk and shamed him into exile; some legends say he sailed east, promising to return. When the Spanish landed, later chroniclers swore the Mexica mistook Cortés for him. 

Aztec god Teteoinnan, with arrows across her breasts, feathered headdress and codex-style swirls

Teteoinnan

“Mother of the Gods”

Pronunciation: Teh-teh-oh-ee-nahn

Domain: Fertility, death, renewal

Vibe: Brutal, maternal, unstoppable

Story: Teteoinnan was the primordial Earth Mother — the one who birthed the gods and demanded blood to keep creation fertile. During the festival of Ochpaniztli, “the Sweeping,” a woman chosen to represent her was pampered for days, then shot to death by arrows. Her skin was flayed and worn by a priest, symbolizing the earth shedding its old season so a new one could grow. Teteoinnan was life itself: the womb and the tomb, the soil that feeds and devours.

Aztec god Tezcatlipoca, with blue and black painted face, holding a mirror among smoke, with a celestial black panther

Tezcatlipoca

“Smoking Mirror”

Pronunciation: Tes-kaht-lee-poh-kah

Domain: Night, chaos, destiny, trickery

Vibe: The original frenemy — chaos with cheekbones

Story: Tezcatlipoca was Quetzalcoatl’s equal and opposite — the shadow to his light. With his obsidian mirror, he could see into hearts and futures, which made him the ultimate gossip. One myth has him turning into a jaguar to destroy the world, just to prove a point. The Aztecs loved him for it; he reminded them that fate has teeth.

Bug-eyed Aztec god Tlaloc with blue skin, spouting water with lightning and a mountain, holding a small vessel

Tlaloc

“He Who Makes Things Sprout” (possibly)

Pronunciation: Tuhlah-lok

Domain: Rain, storms, fertility

Vibe: The moody meteorologist

Story: Tlaloc could bless or drown with equal enthusiasm. Farmers adored him; everyone else kept a respectful distance. Children were sometimes sacrificed in his honor, their tears believed to bring rain. Archaeologists have found offerings of tiny skeletons near his temple, a haunting reminder that the weather is often a matter of life and death.

Aztec goddess Tlazolteotl, squatting, face painted black, consuming black swirls, a baby at her foot

Tlazolteotl

“Goddess of Filth”

Pronunciation: Tuhlah-zohl-teh-o-tuhl

Domain: Sin, purification, lust, confession

Vibe: The confessor — sharp-tongued, forgiving and uncomfortably honest

Story: Tlazolteotl was the goddess of both sin and cleansing. People confessed their moral missteps to her once in their lifetime, and she “ate” their spiritual filth, leaving them pure again. Basically the Aztec equivalent of Jesus Christ taking away the sins of the world — only with black face paint, dirty rags and rotten food.

Aztec god of the sun Tonatiuh, tongue out

Tonatiuh

“The Radiant One”

Pronunciation: Toh-nah-tee-uh

Domain: The sun (the current one — there were four before him)

Vibe: The jock who knows the world literally revolves around him

Story: Tonatiuh is the fifth sun — the version we live under now. The Aztecs believed the universe had been destroyed and reborn four times already, and keeping Tonatiuh burning required constant human sacrifice. If the flow of hearts stopped, so would the sun. No pressure, humanity.

The Aztec god Xipe Totec, putting on someone's flayed skin in a cornfield while a butterfly flies by

Xipe Totec

“Our Lord, the Flayed One”

Pronunciation: Shee-peh Toh-tek

Domain: Renewal, spring, agriculture, goldsmiths

Vibe: Horrifying but optimistic

Story: Xipe Totec wore human skin to symbolize the shedding of the old and the rebirth of the new. Each spring, priests honored him by donning the flayed skin of sacrificial victims until it decayed — a vivid, if disturbing, metaphor for renewal. He was terrifying, but also proof that life always grows back.

Aztec god Xiuhtecuhtli wears a feathered headdress and holds a torch to light a flaming cauldron

Xiuhtecuhtli

“Turquoise Lord”

Pronunciation: Shee-ooh-teh-koot-lee

Domain: Fire, time, renewal

Vibe: The spark that keeps the universe’s pilot light on

Story: Xiuhtecuhtli rules over fire and time — the heart of every hearth and the flame that ties life together. Every 52 years, the Aztecs extinguished all the blazes in the empire for the New Fire Ceremony, then rekindled it atop a sacrificial victim’s chest to reboot the cosmic clock. A bit extreme, but supposedly effective.

The Aztec god Xochipilli sitting cross-legged, holding flowers, in a drug trance

Xochipilli

“Flower Prince”

Pronunciation: Soh-chee-pee-lee

Domain: Pleasure, art, dance, song and sacred intoxication

Vibe: The good time guy — who’s always got the good stuff

Story: Xochipilli ruled over music, poetry and hallucinogenic ecstasy. His statues show him in blissful trance, covered in carvings of psychoactive plants like morning glory and mushrooms. Scholars debate whether he’s communing with fellow gods or just having an incredible trip. Either way, he’s the patron of joy.

Aztec goddess Xochiquetzal, with feathered outfit and nose plug, sitting on stools with braided ropes

Xochiquetzal

“Precious Flower”

Pronunciation: Soh-chee-ket-sahl

Domain: Love, beauty, fertility, female sexuality, arts

Vibe: The divine muse with petals and power

Story: Xochiquetzal ruled over everything pleasurable: love, sex, beauty, art and weaving (opinions differ on how fun that last one is). She was beauty incarnate, the kind people write terrible poetry about. Naturally, this led to drama: At one point Tezcatlipoca abducted her, proving that even gods make bad romantic decisions. Worshiped by artists and universally adored, she was the eternal muse — always in bloom.

An Aztec priest in feathered headdress stands atop a temple holding a human heart up to the sky near a smoking brazier

Aztec Offerings: Blood and Blossoms

For the Mexica, the gods needed constant nourishment to keep creation from falling apart. In a universe born from divine sacrifice, the only fitting offering was more of the same.

The Florentine Codex, compiled by Franciscan friar Bernardino de Sahagún and his Nahua collaborators between 1540 and 1577, is a 12-book encyclopedic record of Aztec culture, language and religion created to document and ultimately aid in converting indigenous peoples after the Spanish conquest.

According to the codex, every ritual — whether it involved flowers, animals or human hearts — was a repayment, a way to keep the cosmic machinery running. Blood was the power source of the sun. The gods had given their own essence to ignite the world. To let that flow stop would be like unplugging the universe.

A jaguar skin-clad warrior fights one dressed like an eagle, clashing swords in one of the Flower Wars to obtain sacrificial hostages

The Flower Wars (Xochiyaoyotl)

The Aztecs even had a word for the ultimate warrior’s death: xōchimiquiztli, the “flowery death.” Dying in battle or on the sacrificial stone wasn’t seen as tragedy but transcendence. To fall for Huitzilopochtli or Tonatiuh was to bloom forever in the sky, your soul reborn as a hummingbird or butterfly chasing the rising sun.

And the gods demanded a lot of blood. So the indigenous peoples of Mesoamerica came up with an interesting proposal: battles not for conquest but purely to feed the gods. These ritualized clashes between city-states — most famously Tenochtitlan and Tlaxcala — were called the Flower Wars. The goal wasn’t land or wealth; it was captives.

The Mexica believed these chosen warriors made the best offerings: brave, beautiful and unafraid. To die in one of these sacred battles was an honor. As The Florentine Codex notes, they were “debt payments” to the gods — each body a line item in the cosmic ledger.

It sounds kind of poetic — if you ignore the gruesome obsidian knives carving out all those still-beating hearts.

Yet within that brutality lived a strange kind of grace. The Aztecs saw the world as a vast cycle of giving and renewal. Flowers wilted, rain fell, the sun rose again — and so did life. In their eyes, blood was just another bloom, proof that everything beautiful demands something in return. 

An Aztec goddess Tonantzin who has been appropriated into the Virgin Mary

Tonantzin: The Reverend Mother Who Became the Virgin Mary

If you climb Tepeyac Hill, on the north side of Mexico City, at sunrise, people say you can still feel her presence.

Before the Spanish ever arrived, the Mexica made pilgrimages up that hill to honor Tonantzin (Toh-nahn-tseen), “Our Revered Mother.” 

But the name wasn’t tied to one figure. It was a title, a crown shared by the great mother goddesses:

  • Coatlicue when she was fierce

  • Teteoinnan when she was the ultimate authority

  • Chalchiuhtlicue when she flowed with kindness

Then the conquest happened. The Spanish tore down her temple and built a church on the exact same hill dedicated to the Virgin Mary

They expected the indigenous people to move on. They didn’t. The locals kept making pilgrimages, lighting candles and praying — but they kept calling the Virgin Mary Tonantzin.

Fray Bernardino de Sahagún, a Franciscan friar, lost his mind over it, writing “This appears to be a Satanic device to mask idolatry,” in his Historia General de las Cosas de Nueva España. 

Tonantzin is the Aztec mother goddess who survived colonization by putting on a new outfit. –Wally

Samhain Divination: Spooky Ways to See Beyond the Veil

Step into the shadowy world of Samhain divination. Discover the eerie Halloween rituals — candle scrying, mirror gazing and love charms — that promised glimpses of fate and fortune.

A skull, candles, bowl, sachet and Ouija board on altar at Samhain with black cat

On a night when the wind rattled the last leaves from the trees, the Celts gathered in the darkness. Samhain marked the final harvest — the moment the light surrendered to the long shadow of winter. But it was more than the year’s turning. It was the hinge of the seasons, when the Veil between worlds hung loose.

Fires roared on hilltops, and the smoke curled toward the Otherworld. People told stories of ancestors slipping through the mist, of the Fae wandering the fields, of spirits who could be welcomed — or warded off — with the right charms. And under the hush of night, away from the firelight, came the other part of Samhain: the asking.

Would the harvest last the winter? Would love come in the spring? Would danger walk the road ahead? The answers, they believed, could be coaxed from shadows, from flames, from the ripples of dark water. Samhain was a night for feasting and honoring the dead — but it was also a night for seeing what lay beyond.

Demonic ghouls emerge from the mist to surround a lone walker in a cloak holding a lantern on Samhain

The Witch’s Hour: Midnight Magic

They called it the hour when the Veil thins to mere threads. Midnight on Samhain wasn’t for the faint of heart — the Celts believed it was when the Otherworld pressed closest, brushing against ours like a shadow across your skin. In later centuries, villagers in Ireland and Scotland would linger by the fire until the clock struck 12, then step outside, breath clouding in the cold, to test fate.

Some set a single candle in the window to draw their ancestors home. Others carried it to the crossroads to ask questions of the night — the flicker and sway of the flame said to be the spirits’ reply. 

Even now, witches and mystics mark the hour with divination: a one-card tarot pull for the year ahead, a pendulum swinging over a bowl of fresh spring water, or a simple candle-flame scrying.

If you try it yourself, remember the old caution: Always open with protection: salt at your threshold, a whispered blessing, a circle of light in your mind. The door you open to seek answers is the same one anything else could walk through.

A woman does a Samhain love divination spell to see her future husband in a mirror

Mirror Magic

They say a mirror is more than glass; it’s a doorway, polished thin between worlds. On Samhain night, that doorway was thought to swing open, reflecting not just your face but the things that walked beside you. 

In Celtic lands, young women would sit alone in candlelight, staring into the glass to glimpse the man they’d marry. 

In Victorian parlors, Halloween party guests dared each other to walk backward into a darkened room, mirror in hand, to catch a fleeting vision of their future.

But the stories always came with a warning: The mirror will show you what is, not what you wish it to be. And if you look too long, you might not like what gazes back.

To try the old ways, place a candle on either side of a mirror and dim the rest of the lights. Focus on a question, soften your gaze, and wait. Shapes may stir in the shadows. Colors may shimmer at the edge of sight. Or nothing will come — which, on Samhain, might be its own kind of blessing.

If your reflection seems… different when you blow out the candles, remember to cover the glass. Every doorway needs to be shut.

A woman performs love divination spells, with burning hazelnuts, a peeled apple, a candle and a mirror

Samhain’s Forgotten Love Spells

Not all Samhain divination was about warning of danger or calling the dead. Some of it was downright flirty — though with just enough edge to keep things interesting. In Ireland and Scotland, young women would peel an apple in one long strip, toss it over their shoulder, and squint at the shape it made on the floor — it was said to be the initial of their future love.

Others tossed two hazelnuts into the hearth fire — one for themselves, one for the person they fancied. If the nuts burned together, the match was true. If they popped apart, the romance was doomed. 

And then there was the mirror trick: Walk backward into a candlelit room holding a hand mirror, and your future spouse’s face would appear over your shoulder. Unless, of course, something else got there first.

These games mixed giddiness with a hint of danger — the thrill of asking the unknown about something as unpredictable as love. On Samhain night, the heart was fair game for the fates.


MORE: Try these Gypsy love spells


A man drips wax into a bowl as it forms a skull during a Samhain divination spell

Haunted Forms of Divination

Some tools are more powerful on Samhain night. The spirit or Ouija board, for example, had its great heyday in the early 1900s, when Halloween parties weren’t complete without one. Hands rested lightly on the planchette, waiting for it to slide toward letters and numbers, spelling out words no one dared to speak aloud. Whether the answers came from the subconscious or something far more sinister, people learned quickly to be careful about the questions they asked.

Others preferred scrying: gazing into a bowl of black water under moonlight until ripples of light and shadow shaped themselves into visions. 

In candle-wax reading, molten drops hit a waiting bowl of water, forming strange shapes said to hold meaning — a ship, a ring, a skull — each one a whisper from the unseen.

These methods carry the same rule the old folk gave for Samhain itself: Open your senses, but guard your spirit. What you invite in to answer may not be in a hurry to leave.

So when the last question has been asked and the candles have burned low, close the door between worlds with these words:

By flame and shadow, moon’s pale light,
I’ve heard the truths that walk the night.
Now shut the door, let silence keep,
And send all spirits back to sleep.

The night has spoken. You’ve seen through the Veil. Now bolt the door… before anything follows you home. –Wally 


MORE: Learn the freaky but fascinating history of Halloween

The Enchanting and Perilous World of the Fae

Explore the hidden world of fairies — from pixies and brownies to elves and gnomes. Discover why these mysterious beings captivate imaginations … and what secrets lie just beyond the mortal realm.

The Fae queen of the Seelie Court sits on her wooden throne, while smaller glowing fairies fly around her

The Seelie Queen on her thornwood throne

There are places in this world where the veil between realms grows thin: a lonely stretch of moorland, a glade deep in the woods, a ring of mushrooms. 

But beware, for the Fae are not the charming, glitter-winged sprites of modern fairy tales. They’re older than memory, creatures of wild magic, bound to no human morality. They can bless you with impossible luck or curse you with misfortune that lingers for generations. Some are beautiful beyond compare — slender and radiant, with eyes like moonlit pools. Others are twisted things, hunched and sharp-toothed, watching from the shadows.

To stumble upon the Fae is to risk losing yourself. Accept their gifts, and you may find they come at a terrible price. Eat their food, and you may never leave their world. Speak too freely, and they may steal your name, your shadow or your very soul. And if you are very unlucky or unwise — if the music lures you in, if the golden-haired stranger takes your hand — you may wake to find a hundred years have passed while you danced, and everyone you once knew is dust.

Yet still, we seek them out. We leave out offerings of milk and honey at Beltane, Litha and Samhain, whisper our wishes into the wind, and step just a little too close to the edge of the veil, hoping for a glimpse of something otherworldly.

Across the globe, countless myths and legends speak of these elusive beings, each culture shaping its own version of the Fae. Some are noble, some monstrous, some little more than a trick of the light. But one truth remains: The Fae are watching. And if you’re not careful, they may just take notice of you.

Small fairylike sprites fly under the light of a full moon in a forest with toadstools

Fairy Folklore Around the World

In different cultures, stories of the Fae take many forms — some enchanting, some terrifying, all captivating. Whether they’re the luminous Sidhe of Ireland, the cunning yōkai of Japan, or the water-dwelling rusalki of Slavic lore, fairies defy easy categorization. They’re both protectors and tricksters, wise beings and dangerous predators, granting favors with one hand and snatching them away with the other.

Let’s step into the shadowy glens and moonlit crossroads where the Fae linger, exploring how different cultures have imagined these otherworldly creatures — and where you might still find traces of them today.

The Tuatha Dé Danann, or Sidhe, ride their spectral horses above Stonehenge

The Tuatha Dé Danann, or Sidhe, riding their spectral horses

The Tuatha Dé Danann and Irish Fairies

Beneath the rolling green hills of Ireland, hidden within ancient mounds and hollowed-out trees, dwell the Sidhe (pronounced “Shee”), the Shining Ones. These are no fluttering pixies, but tall, radiant beings, their beauty almost painful to behold. Clad in shimmering garments, their eyes hold the weight of centuries, and their voices carry the echoes of forgotten songs.

The Tuatha Dé Danann, Ireland’s old gods, were said to have retreated into the earth after their defeat, becoming the Sidhe of legend. They ride out on spectral horses, sweeping mortals away in a fever dream of music and revelry. Some who enter their world return, forever changed; others vanish without a trace.

Not all Irish fairies are so regal. The púca, a shapeshifter, appears as a sleek black horse with burning eyes, a rabbit, or even a goblin-like creature with long fingers and an unsettling grin. 

The banshee, with her silver hair and wailing cries, is a harbinger of death, while changelings — sickly, eerie children left in place of stolen human babies — are a reminder of the Fae’s more sinister tendencies.

A banshee with long flowing hair clutches her face at night by a ruined church and graveyard

A banshee’s wail means someone you love is about to die.

Irish Fae in Popular Tales

  • The Stolen Child by W.B. Yeats captures the allure of the fairies, calling children away to a land of “waters and the wild.”

  • In The Call by Peadar Ó Guilín, modern teenagers are abducted into the Grey Land of the Sidhe, where they must survive deadly hunts.

  • Jonathan Strange & Mr Norrell by Susanna Clarke presents a version of the Fae as manipulative and powerful, with the Gentleman with the Thistledown Hair embodying their eerie and unpredictable nature.

Dark, horned, spectral Fae in the woods of the Unseelie Court

The Unseelie Court is home to the more malevolent fairy folk.

Scottish Fairy Lore and the Seelie and Unseelie Courts

In Scotland, the fairy realm is split into two factions: the Seelie Court, filled with fairies who are mischievous but not entirely malevolent, and the Unseelie Court, where malevolence runs rampant.

Seelie fairies might grant favors to those who respect them, though their “gifts” often have unintended consequences. The Unseelie, however, are another matter entirely. These fairies lurk at crossroads and lonely moors, hunting in packs and carrying off travelers who wander too close to their domain.

Among them are the redcaps, murderous goblins that dwell in ruined towers, their caps stained with the blood of their victims. 

The kelpies, sleek black water-horses, lure riders onto their backs before dragging them into the depths. 

And the brownies, small, shaggy-haired house spirits, help with household chores — so long as they are respected and well fed.

A shaggy-haired brownie sweeps its home by a fire in the stove

A helpful brownie

Scottish Fae in Popular Tales

  • Tam Lin, a classic Scottish ballad, tells of a mortal man, stolen away by the Fairy Queen, who can only be rescued through a terrifying midnight ritual.

  • In The Falconer by Elizabeth May, Scottish fairies are reimagined as deadly creatures warring against humans.

  • The Unseelie Court’s dangerous and dark magic is woven into Holly Black’s The Cruel Prince series, where the Fae are as beautiful as they are treacherous.

Pixies fly merrily by mushrooms and trees on a night with a full moon

A plague of pesky pixies

English and Welsh Fairies: Tricksters, Ghosts and the Wild Hunt

In the misty forests and moors of England and Wales, the fairy folk take on many forms — some charming, some terrifying, all deeply tied to the land.

The pixies of Devon and Cornwall are small, impish creatures with pointed ears and mischievous grins, known for leading travelers astray with will-o’-the-wisps or tangling horses’ manes into fairy knots. Unlike their Irish or Scottish counterparts, they’re more playful than malicious, though they can still cause trouble if insulted. 

But the Fae of England aren’t all harmless. The Wild Hunt, a spectral procession of ghostly riders led by a dark figure — sometimes the Devil himself, sometimes the mythic Herne the Hunter — thunders across the sky, sweeping up any mortal unlucky enough to cross its path. 

Meanwhile, the Green Children of Woolpit, a medieval legend, tell of two strange, green-skinned kids who appeared in a village, speaking an unknown language and claiming to be from an underground world. Were they lost fairies?

Even the land itself is said to be enchanted. The Fairy Paths, invisible roads used by the Fae, must never be obstructed by buildings, or bad luck will follow. 

The Fairy Godmothers of later fairy tales may have originated from old beliefs in household fairies, protective spirits who could bestow gifts or curses on infants.

British Fae in Popular Tales

  • Susanna Clarke’s The Ladies of Grace Adieu reimagines English fairy lore with eerie and elegant storytelling.

  • Terry Pratchett’s Lords and Ladies features fairies that are predatory and cruel, a nod to their older, darker origins.

  • The legend of the Wild Hunt plays a major role in Katherine Arden’s The Winter of the Witch and Hellboy comics. 

  • Pixies show up in the Harry Potter series and the game Harry Potter: Wizards Unite

A group of Álfar, tall, thin elves with long light hair and pointed ears

The Álfar, tall, luminous, godlike entities, influenced the elves of Tolkien and D&D.

Norse and Germanic Fairies: Elves, Forest Spirits and the Nachtmahr

Long before fairies flitted through English gardens, the Norse and Germanic peoples told of the Álfar, or elves: tall, eerily beautiful beings who lived in hidden places and wielded great magic. Unlike later fairies, these elves were closer to minor gods, capable of both great kindness and great wrath. In some sagas, they were luminous, golden-haired beings; in others, they were pale and unsettling, dwelling in mist-shrouded groves and demanding offerings.

But not all the hidden folk were so noble. The nachtmahr, a twisted shadow spirit, crept into homes at night, sitting on the chests of sleepers and filling their dreams with terror; our word nightmare comes from this legend. 

The erlking, a malevolent woodland fairy, lured children to their doom with whispered promises, immortalized in Goethe’s haunting poem.

Then there were the kobolds, household spirits that could be either helpful or destructive. Resembling small, gnome-like figures, they lived in homes and ships, protecting the inhabitants if treated well, but turning mischievous or even vengeful if neglected. Some German miners believed kobolds lived in the mines, warning workers of cave-ins — or causing them.

A small kobold dressed in rags, a pointed hat and round glasses, holding a broom in his small home while a lantern floats next to him

The helpful kobolds of folklore and much different from the lizard-like monsters from D&D.

Norse and German Fae in Popular Tales

  • The erlking appears in literature from Goethe’s poetry to Jim Butcher’s Dresden Files, always as a chillingly powerful figure.

  • Tolkien’s elves, with their captivating beauty and ancient wisdom, owe much to Norse and Germanic fairy lore.

  • Neil Gaiman’s Norse Mythology explores the strange, otherworldly side of the Álfar. (Learn more about the Norse gods.)

A rusalka, the spirit of a drowned young woman, with long hair, stands in the water at night

A rusalka, the spirit of a drowned young woman, wants men to share her fate.

Slavic Fairies and the Rusalka: Spirits of Water and Wood

Slavic folklore is thick with spirits, many of whom blur the line between fairy, ghost and demon. The rusalka is one of the most haunting: a drowned maiden with pale, luminous skin and long, green-tinted hair, she lingers near lakes and rivers, singing to lure men into the depths. Some legends say she’s vengeful, dragging victims under; others say she’s  simply lonely, forever searching for a lost love.

Then there are the domovoi, small, hairy house spirits with glowing eyes. Unlike the trickster fairies of the British Isles, a domovoi was a family guardian, keeping the household safe — so long as it was honored with milk, bread and respect. A neglected domovoi could become vengeful, making life miserable for the home’s inhabitants.

In the dark forests, the leshy reigns: a towering, moss-covered figure with bark for skin and eyes like glowing embers. He’s the master of the woods, able to shift size at will. Travelers who fail to pay their respects may find themselves lost for days, their paths twisting back on themselves under the leshy’s watchful gaze.

A leshy, large, gnarled like a tree, with glowing eyes and staglike horns

The leshy, shapeshifting master of the woods

Slavic Fae in Popular Tales

  • The Bear and the Nightingale by Katherine Arden weaves Slavic fairy spirits like the domovoi and rusalka into a lush historical fantasy.

  • The leshy appears in numerous Russian fairy tales and in modern fantasy, including The Witcher series.

  • The eerie, dreamlike world of the rusalka is captured in Alexander Pushkin’s poetry and Dvořák’s opera.

A diwata, a ghostly woman, and engkantos, a tall, thin, black, menacing spirit

The diwata and engkantos of the Philippines can be kind or cruel, depending on how you treat them.

The Fairies of Other Cultures

Fairy-like beings exist worldwide, often blending nature spirits, ancestral ghosts and mischievous tricksters.

The tengu, a bird spirit dressed like a samurai by bonsai trees in the mist

Tengu love to mess with overly proud samurai — creating illusions, stealing weapons or dragging them into duels they can’t win. I

Japanese Yōkai: Creatures like kodama, tree spirits that live in ancient forests, or tengu, bird-like beings who trick travelers and test warriors, share many fairy-like qualities.

Filipino Diwata and Engkantos: Often compared to elves, these spirits of the forests and mountains can be either generous or cruel, depending on how they’re treated.

African and Caribbean Spirits: Figures like the tokoloshe in South Africa — a small, goblin-like trickster — bear similarities to European goblins and sprites.

A tokoloshe, a menacing gremlinlike creature with glowing eyes and a creepy smile, by a thatched-roof hut

The trickster tokoloshe from South Africa

Fae From Around the World in Popular Tales

  • Spirited Away, the Studio Ghibli film, is a masterful portrayal of Japanese fairies and spirits.

  • The Girl From the Well by Rin Chupeco draws on Japanese and Filipino ghost fairy traditions.

  • Nalo Hopkinson’s Brown Girl in the Ring weaves Caribbean folklore into a dystopian fairy tale.

Fairy magic swirls in a forest at night

Fairy Rings, Time Distortion and Other Fae-Related Mysteries

Step carefully, traveler. A ring of mushrooms in the forest, a strange circle of scorched grass on the moors, an ancient oak with a hollow just large enough for a child to crawl through — these are signs that the Fae have been here. And if you cross into their domain, you may never leave the same.

The Danger of Fairy Rings

Fairy rings are among the most famous — and most feared — phenomena in fairy lore. These naturally occurring circles of mushrooms or oddly vibrant grass are said to be the sites of fairy gatherings. Some legends claim that at night, the Fae emerge from their hidden realm to dance under the moonlight, weaving enchantments into the earth.

Stepping into a fairy ring, however, is a terrible mistake. Some say you’ll be forced to dance until you collapse from exhaustion, your mind lost in a delirium of music and light. Others warn that time within the ring doesn’t match the world outside. What feels like minutes to you might be years, decades, even centuries beyond the circle’s edge. Many a mortal has stepped inside, only to return as a withered husk or crumble into dust as soon as they leave.

A horrified woman dances without stop in a fairy ring of mushrooms

Even outside of fairy rings, the Fae’s ability to warp time is well known. Travelers who accept a fairy’s hospitality — feasting in their halls, drinking their wine — often find that what seemed like a single evening was, in truth, a hundred years. The legend of Oisín, the Irish warrior who rode away with a fairy queen and returned to find his homeland changed beyond recognition, is one of the most haunting examples.

Never Accept a Fairy’s Gift

The Fae are infamous for their tricks, and one of their cruelest is the giving of gifts. A fairy’s boon may seem like a blessing — a pouch of gold coins, an enchanted flute, a charm of protection — but such gifts always come with a price. Some mortals find their gold turns to dead leaves as soon as they step out of the fairy realm. Others find themselves bound by invisible contracts, compelled to serve the Fae for eternity.

A man stupidly eats in the land of fairy, where mushrooms glow and creatures watch him

I don’t care how hungry you are — never eat anything in fairlyland.

Then there’s the matter of fairy food. It’s a well-known rule that no mortal must ever eat in the land of the Fae. To do so is to bind yourself irrevocably to their realm. Countless legends tell of mortals who took a single bite of fairy bread, only to find themselves unable to leave, their very souls woven into the fabric of that otherworldly place.

The Power of Fairy Music

Fairy music is unlike anything mortal ears have ever heard. It’s haunting, beautiful, impossible to resist. It can put a man into a trance, make a woman dance nonstop until dawn, or lull an entire village into a deep, dreamless sleep. Fiddlers and harpists in Celtic legend often claimed to have learned their skill from the Fae. But such a gift always came with a cost — many returned changed, unable to hear ordinary music without longing for the songs of the otherworld.

One of the most famous tales of fairy music is that of the Pied Piper of Hamelin, who lured away the town’s children with a tune so enchanting the kids followed him into the hills, never to be seen again. Was he simply a vengeful man — or something far older, a fairy trickster leading the children to another world?

A well-dressed man holds up an iron key to keep a scary fairy at bay

How to Protect Yourself From the Fae

The Fae aren’t easily thwarted, but old wisdom offers a few tried-and-true defenses.

1. Iron is your best friend.

Iron is anathema to fairies, burning them like fire. A horseshoe over the door, iron nails driven into the threshold of a home, or even a simple iron key in your pocket can keep them at bay. Many believe that the industrial age — full of iron railways and steel buildings — was what finally drove the fairies into hiding.

2. Keep salt, rowan and red thread handy. 

A circle of salt around your home is said to keep fairies from crossing the boundary. Rowan wood, especially in the form of a staff or cross, is a sacred protector against fairy mischief. And red thread tied around your wrist or doorknob prevents enchantments and bewitchment.

3. Never give your name.

Names have power. If a fairy learns your true name, they can control you, call you to their realm at will, or steal your identity altogether. If you must interact with the Fae, use a false name, a nickname, or no name at all.

4. Watch what you say.

Forget those good manners instilled in you as a kid. Thanking a fairy is dangerous — it implies that a debt has been repaid, and fairies despise that. If a fairy grants you a favor, say, “This is well done” or “You have my respect,” but never, ever say “thank you.”

5. Avoid liminal spaces.

Fairies are strongest at twilight, dawn, and during the turning of the seasons (Beltane, Samhain, Midsummer). Crossroads, hollow hills and standing stones are all places where the veil is thin. Step too close, and you may step into their world without even realizing it.

A red-haired woman wears a silvery dress and strings of bells to attract fairies, which surround her amid flowers

How to Attract Fairies

Not all fairies are malevolent. Some are simply mischievous, while others may be persuaded to lend a little magic to those who honor them properly.

1. Leave offerings.

Fairies appreciate small gifts: bowls of milk, honey, fresh-baked bread or mead. Leave these in a quiet outdoor space, particularly near a fairy ring, a tree hollow or a stream. But never check to see if they’ve been taken; that breaks the spell.

2. Keep a wild garden.

The Fae love untamed beauty. Gardens filled with wildflowers, overgrown ivy and hidden nooks are far more likely to attract them than neat, orderly beds. Plants like foxglove, lavender and thyme are said to be especially beloved by fairies.

3. Speak in riddles and poetry.

The Fae enjoy cleverness. Those who speak in riddles, offer playful banter or recite poetry may find themselves in their favor. Beware, though: If a fairy challenges you to a game of wits and you lose, the consequences will be strange, and sudden — and never fair.

4. Wear silver or bells.

Silver is associated with moonlight and magic, and fairies are drawn to it. Small bells, often worn on clothing, were once thought to please the Fae (though some say they keep trickster spirits away).

5. Celebrate Beltane and Samhain.

These two festivals are when the Fae are closest to the mortal world. Dancing, feasting and lighting candles in their honor may win their favor. Just be careful not to invite the wrong kind.

A Wiccan woman wearing fairy wings has a bowl with milk outside, performing a ritual to attract the Fae

A Spell to Connect With the Fae

If you wish to invite the presence of the Fae — gently, respectfully and understanding the risks involved — this simple spell will help you call upon their magic.

You’ll need:

  • A small bowl of milk and honey (a traditional fairy offering)

  • Fresh wildflowers (such as daisies, foxglove or lavender)

  • A silver coin

  • A candle (preferably green or white)

  • A quiet place in nature, preferably near a tree, stream or fairy ring

The Ritual

As twilight falls, take your offerings to a secluded, peaceful spot where you feel a connection to nature.

Arrange the wildflowers in a small circle and place the bowl of milk and honey in the center.

Set the silver coin beside the bowl as a token of respect.

Light the candle and focus your intent on reaching out to the Fae — not to command, but to invite.

Recite the following incantation:

O spirits fair, of earth and sky,
By moon’s soft glow and stars on high,
With gift of sweet and silver bright,
I call thee forth this sacred night.

If friend ye be, then come in grace,
With laughter light and wisdom’s trace.
No harm, no trick, no ill intent,
But blessings true and magic sent.

Let the candle burn for a few moments while you listen to the sounds of the evening. If the wind stirs, if a sudden hush falls, or if you feel a shift in the air — know that the Fae may be near.

Thank them silently, then leave the offerings behind as you depart. Never look back.

A final caution: The Fae don’t grant favors lightly, nor do they take kindly to broken promises. If you feel their presence, treat them with respect. If you receive a sign — a feather, a leaf falling on you, a strange dream — consider it a gift, not a debt to be repaid.

A man in a long coat walks through the woods at night with a tiger-striped cat

Tread Carefully in the Land of the Fae

The Fae are as fickle as the wind, as ancient as the stones, and as unpredictable as the tide. They’re neither wholly good nor wholly evil, existing in a realm beyond human morality. They can bring fortune or misfortune with a careless flick of a hand, charm you with laughter, or steal you away in a dance that never ends.

Yet still, we seek them. We whisper our wishes into the night, leave offerings on our windowsills, and tell their stories in hushed voices. Perhaps it’s because we, too, long for the hidden places, for the unseen world just beyond our reach.

But if you hear laughter from the trees when no one’s near, or see a flicker of light dancing in the mist, remember: Step lightly, choose your words carefully, and never, ever eat the food. –Wally

The Norse Gods: The Deities Who Knew They Would Die

Meet the Norse gods: a fierce pantheon of warlike deities, doomed heroes and mischief-makers. Learn about Odin, Thor, Loki, Freyja, and Ragnarök, the end of the world they can't escape.

Thor holds his hammer and Loki works his magic

The Norse gods don’t rule from some shining eternal paradise. They sit in Asgard, a realm of feasting halls and battle scars, knowing full well that doom is coming. They drink, they fight, they love, and they scheme — but above all, they live with the knowledge that one day, it all ends in fire and ruin. 

The Norse gods aren’t distant, perfect figures sitting on golden thrones.

They struggle, they fail, they sacrifice, and they rage against the inevitable. They’re larger than life — until they die. 

Unlike the gods of other mythologies, the Norse deities aren’t immortal in the traditional sense. They age, they can die, and they know how the story ends: Ragnarök, the final battle, where most of them are fated to perish.

But until then? They shape the cosmos, meddle in human affairs, and prove that gods the world over have complicated relationships, questionable choices and a flair for the dramatic.

A Norse god and goddess look fierce, with ravens and eagles around them

A Tale of Two Tribes: The Aesir and the Vanir

The Norse gods are divided into two distinct groups:

The Aesir: The warlike, ruling gods of Asgard. Odin, Thor and Loki belong to this camp, focusing on battle, wisdom and power.

The Vanir: The gods of nature, fertility and prosperity. Freyja, Freyr and Njord are part of this mysterious older group.

The two groups weren’t always allies. They started out as enemies, locked in a brutal war that ended in a truce and an exchange of hostages. The Aesir and Vanir eventually merged into a single pantheon, but their differences remain: One is bound by war and fate; the other by nature’s cycles.

Now, let’s meet the major players.

Norse gods and the animals associated with them, including a raven and wolf

The Norse Pantheon: A Who’s Who of the Gods of Norse Mythology 

ODIN

Dominion: Wisdom, war, death

Gave up an eye for knowledge

THOR

Dominion: Thunder, strength, protection

Wields the hammer Mjölnir

LOKI

Dominion: Trickery, shapeshifting

Fathered a giant wolf, serpent and eight-legged horse

FREYJA

Dominion: Love, magic, battle

Slept with four dwarves to get a necklace

FREYR

Dominion: Fertility, prosperity, peace

Has a golden boar and a self-fighting sword

TYR

Dominion: Justice, law, sacrifice

Lost his hand to the giant wolf Fenrir

BALDER

Dominion: Light, beauty, hope

Was killed by a mistletoe arrow

HEIMDALL

Dominion: Guardianship, perception

Has golden teeth and guards the Rainbow Bridge

FRIGG

Dominion: Fate, foresight, motherhood

Can see the future but doesn't speak of it

NJORD

Dominion: Sea, wind, wealth

Hated living in the mountains with his wife

HODR

Dominion: Darkness, mystery

Accidentally killed his brother Balder

HEL

Dominion: Death, the underworld

Rules over those who die of illness or old age

The Norse god one-eyed Odin with his ravens around him

Odin

Divine Dominion: Wisdom, war, poetry, death and generally knowing more than everyone else

Temperament and Tendencies: Odin isn’t your typical benevolent all-father. He’s the kind of guy who trades his own eye for knowledge and thinks that’s a fair deal. He wanders the world in disguise, testing mortals with riddles and cryptic wisdom, all while hoarding every scrap of magical power he can get his hands on. He’s half battle god, half poetry nerd, and 100% obsessed with avoiding his own fate — though deep down, he knows it’s inevitable.

Signature Style:

  • Gungnir, a spear that never misses its mark

  • Huginn and Muninn, his two ravens who fly across the world gathering intel. Basically, his personal spy network

  • Sleipnir, an eight-legged horse that is technically his grandchild, thanks to Loki’s … creative approach to problem-solving

Inner Circle:

  • Frigg, his wife, who knows the future but refuses to tell him

  • Thor, his muscle-bound son who solves everything with his hammer

  • Loki, his brother and occasional worst enemy

  • The Valkyries, his elite warrior-maidens who collect the souls of fallen fighters for the heavenly hall of Valhalla

Saga-Worthy Moment: He once hanged himself from the World Tree for nine days just to unlock the secrets of the runes. Talk about commitment.

Ragnarök Status: Doomed. He’ll go head-to-head with Fenrir, the giant wolf, and it will not end well for him.

The Norse god Thor, holding his hammer in a border of runes

Thor

Divine Dominion: Thunder, strength, protection and smashing things really hard

Temperament and Tendencies: Thor is the kind of guy who kicks down doors instead of knocking. He’s loud, boisterous, fiercely loyal and completely incapable of subtlety. He’s the gods’ first line of defense against giants, trolls and anyone who looks at Asgard funny. Despite being a god of war, he has a soft spot for mortals — probably because they cheer the loudest when he shows up swinging his hammer.

Signature Style:

  • Mjölnir, his hammer, which always returns to his hand after being thrown

  • A magic belt that doubles his strength

  • A chariot pulled by two immortal goats, which he occasionally eats and then resurrects the next day

Inner Circle:

  • Sif, his wife, best known for her golden hair (which Loki once shaved off, and somehow survived)

  • Odin, his complicated father figure

  • Loki, his on-again, off-again adventure buddy who causes 95% of his problems

Saga-Worthy Moment: Once had to disguise himself as a bride to retrieve his stolen hammer. It ended in a massacre — but not before some very uncomfortable moments with the groom.

Ragnarök Status: Will go down swinging against Jörmungandr, the world-serpent — he kills it but dies shortly after from its venom

MORE: Norse Mythology That the Movie Thor: Ragnarok Got Wrong

Loki, the Norse trickster god, wearing his horned helmet and conjuring fire in his hand, smiling mischievously

Loki

Divine Dominion: Trickery, chaos, fire and making bad decisions seem fun

Temperament and Tendencies: Loki is equal parts hilarious and horrifying. One minute he’s pulling off an elaborate prank on Thor, and the next, he’s indirectly responsible for the downfall of the gods. He’s a shapeshifter, a smooth talker and a chaos magnet. He’s technically Odin’s brother but doesn’t really fit in with the rest of the Aesir — probably because he keeps switching sides.

Signature Style:

  • Shapeshifting into literally anything, from a fish to a fly to, infamously, a female horse. (Yes, this is how Odin’s eight-legged horse was born. No, we don’t talk about it)

  • A silver tongue, which gets him both into and out of trouble

  • A flair for the dramatic, because being subtle is boring

Inner Circle:

  • Odin, when they’re on good terms

  • Thor, when they’re not trying to kill each other

  • His wife, Sigyn, who’s way too patient for her own good

Saga-Worthy Moment: Loki once gatecrashed a feast at the underwater hall of the giant and master brewer Ægir, where he insulted every god in attendance, bragged about sleeping with half of them, and aired everyone’s dirty laundry in verse — all while very drunk. When Thor finally stormed in and threatened to hammer Loki into paste, the trickster decided it was probably time to leave. This delightful trainwreck of a roast is known as Lokasenna, or Loki’s Flyting. 

Ragnarök Status: Will lead the charge against the gods and go down in a final showdown with Heimdall.

THINK NORSE MYTHOLOGY IS CRAZY? Wait’ll you get a load of this tale of incest, lettuce and jizz from Egyptian mythology!

The Norse goddess Freyja, with a raven and cat

Freyja

Divine Dominion: Love, beauty, war, magic and getting whatever she wants

Temperament and Tendencies: Freyja’s not your typical love goddess. Sure, she’s beautiful and enchanting — but she’s also a battle-hardened warrior who rides into combat and takes half the fallen warriors before Odin gets his pick. She’s also the queen of sorcery, which makes her both alluring and utterly terrifying.

Signature Style:

  • Brísingamen, a dazzling necklace that she definitely didn’t have to sleep with four dwarves to obtain. (Except she did)

  • A chariot pulled by two big cats, because dogs are overrated

  • A falcon-feathered cloak, allowing her to fly

Inner Circle:

  • Freyr, her twin brother, also associated with fertility and prosperity

  • Odin, who learned magic from her

  • A lot of broken-hearted lovers

Saga-Worthy Moment: Once turned down a marriage proposal from a giant so dramatically that Thor had to step in and smash things.

Ragnarök Status: Unclear. She might survive — because no one tells Freyja what to do.

LEARN MORE about Freyja

The Norse god Freyr smiles and pets his golden boar while his swords floats next to him

Freyr

Divine Dominion: Fertility, prosperity, peace and romantic decisions that haunt you forever 

Temperament and Tendencies: Freyr is one of the Vanir, a fertility god with a soft spot for beautiful women and good harvests. Unlike his battle-happy Aesir cousins, Freyr prefers peace, feasting and abundance — but when love strikes, he goes full disaster romantic.

Signature Style:

  • A magic sword that fights on its own (which he gave away to impress a girl… Great call)

  • Gullinbursti, a glowing golden boar that pulls his chariot

  • An aura of extremely fertile energy — the kind that makes crops grow just by being near them

Inner Circle:

  • Freyja, his twin sister and occasional partner-in-crime

  • Njord, their laidback sea god dad

  • Gerðr, the giantess he fell for so hard, he handed over his magic weapon

Saga-Worthy Moment: At Ragnarök, Freyr goes into battle unarmed because of that whole sword-for-love swap, and gets absolutely wrecked by Surtr, the fire giant.

Ragnarök Status: Heroic, but very dead

The Norse god Tyr clutches his sword, looking stern, surrounded by runes

Tyr

Divine Dominion: Justice, law, honorable combat and making the ultimate sacrifice

Temperament and Tendencies: Tyr is the god you call when things need to be done the right way. He’s honorable, courageous, and possibly the only Norse god who actually thinks before acting. Unlike Thor, who solves problems with a hammer blow, and Odin, who solves them with riddles, Tyr solves them with logic and sheer willpower — and sometimes, by personally sacrificing body parts.

Signature Style:

  • A missing hand, courtesy of Fenrir the giant wolf. (More on that in a second)

  • A sword, because even a god of justice needs a way to back it up with force

  • An aura of quiet competence, which makes him stand out in a pantheon full of drama

Inner Circle:

  • Odin, when things need a legal expert

  • The other gods, when they need someone to do the hard job

  • Not Fenrir, for obvious reasons

Saga-Worthy Moment: The gods needed to bind Fenrir, the monstrous wolf who would one day help destroy the world. The wolf, being somewhat intelligent, refused to let them tie him up unless one of them put their hand in his mouth as collateral. Tyr immediately stepped up, fully aware of how this was going to end. Sure enough, the second Fenrir realized he was tricked, he bit down — and Tyr didn’t even flinch.

Ragnarök Status: Will fight Garm, the underworld’s monstrous hound, in a final battle. The result? Mutual destruction. But honestly, that’s just how Tyr rolls.

The golden Norse god Balder, ringed by runes

Balder

Divine Dominion: Light, purity, joy and making everyone love him (too much)

Temperament &land Tendencies: Balder is the golden boy of the Norse pantheon — literally. He’s charming, kind, handsome and basically too good for this world (which, spoiler alert, is a problem). Everyone adores him: gods, mortals, even inanimate objects — except for Loki, of course.

Signature Style:

  • Glowing with divine radiance, because normal beauty isn’t enough

  • Wearing the best armor ever, because Frigg, his mother, made everything in existence promise not to harm him. (Again, almost everything)

  • Being the center of attention, mostly because the gods liked to throw things at him just to watch them bounce off

Inner Circle:

  • Frigg and Odin, his doting parents

  • Hodr, his blind twin brother

  • Literally everyone (again, except Loki)

Saga-Worthy Moment: Thanks to his mother’s magical oath, nothing in existence could hurt Balder. The gods turned this into a game, throwing weapons at him and laughing as they bounced off. Enter Loki, who found the one thing Frigg forgot to make swear an oath: mistletoe. He handed a mistletoe-tipped arrow to Balder’s blind brother, Hodr, and guided him to shoot. Balder died instantly, and everyone lost their minds.

Ragnarök Status: Already dead, but he’ll make a glorious return after the world ends, because Balder always gets a happy ending.

Heimdall, the Norse god, wears a helmet with horns curving down and holds his horn

Heimdall

Divine Dominion: Guardianship, foresight and being literally the most alert being in existence

Temperament and Tendencies: Heimdall is the guy who never sleeps. He’s the guardian of Bifröst, the rainbow bridge, and his one job is to watch for any threats to Asgard. And he does it very well — his hearing is so sharp he can hear grass grow, and his vision is so good he can see across the realms. Basically, he’s the divine equivalent of a security system cranked up to 11.

Signature Style:

  • The Gjallarhorn, the horn he will blow when Ragnarök begins

  • Golden teeth, cuz why not?

  • A sword — he’s not just standing guard for fun

Inner Circle:

  • Odin, because somebody has to be responsible

  • The other gods, when they actually listen to his warnings

Saga-Worthy Moment: One day, when the world finally starts crumbling, Heimdall will blow the Gjallarhorn, signaling the beginning of the end. And after a lifetime of standing guard, he’ll finally step into battle against Loki himself in a legendary duel where both will die.

Ragnarök Status: As mentioned, he’ll go out in the ultimate grudge match against Loki. No survivors.

The Norse goddess Frigg sits regally in her throne, weaving fate itself

Frigg

Divine Dominion: Fate, motherhood, marriage and knowing absolutely everything — but keeping it to herself

Temperament and Tendencies: Frigg is the ultimate quiet power player. As Odin’s wife and queen of the Aesir, she has the gift of foresight; she knows exactly how everything will end. But does she share this knowledge? Absolutely not. Instead, she spends her time weaving the threads of fate and occasionally trying (and failing) to save her golden boy, Balder. 

Signature Style:

  • A spindle and distaff, because fate doesn’t weave itself

  • A throne right next to Odin, where she sees everything

  • A talent for making oaths happen, which works great — until Loki finds a loophole

Inner Circle:

  • Balder, her beloved son (RIP)

  • Odin, her mysterious, wandering husband

  • A host of minor goddesses who help her manage fate

Saga-Worthy Moment: She got everything in existence to swear an oath not to harm Balder … except for mistletoe. That one oversight set off the entire apocalypse countdown.

Ragnarök Status: Survives (but she already knew that) 

The Norse god of the sea, Njord, stands amid waves and runes

Njord

Divine Dominion: The sea, wealth, boats and awkward family vacations

Temperament and Tendencies: Njord is chill. He’s a sea god who just wants everyone to be rich, happy and sailing the open waves. But thanks to an arranged marriage with Skadi, a snow-loving giantess, his life is one long compromise between the beach and the mountains. Spoiler: Nobody’s happy.

Signature Style:

  • A ship that can sail on land if needed

  • An eternal tan, because sea gods don’t do SPF

  • A lot of treasure — the sea is a profitable business

Inner Circle:

  • Freyr and Freyja, his beloved kids

  • Skadi, his extremely outdoorsy ex

Saga-Worthy Moment: He and his wife, Skadi, agreed to split their time between his beach house and her mountain lodge. Both hated each other’s homes, so they split up, making Njord the god of divine irreconcilable differences.

Ragnarök Status: Not really a fighter, so he might just float off into the sunset

The blindfolded and blind Norse god Hodr, holding his bow

Hodr

Divine Dominion: Darkness, tragic accidents and being way too trusting of Loki

Temperament and Tendencies: Hodr is kind-hearted but doomed, born blind and destined to kill his own brother Balder — which is super-awkward because they actually liked each other. But the gods don’t even blame him. They all know it was Loki’s fault.

Signature Style:

  • A bow and arrow, because nothing could possibly go wrong handing that to a blind guy

  • A general vibe of tragic inevitability

  • Being the saddest pawn in the whole mythology game

Inner Circle:

  • Balder, his ill-fated brother

  • Frigg, his mom, who really tried her best

  • Loki, who hands him the murder weapon like some cosmic prank gone too far

Saga-Worthy Moment: When the gods played their “let’s throw stuff at Balder” game, Hodr got handed a mistletoe-tipped arrow by Loki, who kindly helped him aim. Instant tragedy.

Ragnarök Status: Already dead before Ragnarök even starts. A true overachiever in cosmic misfortune.

Hel, the Norse goddess of the underworld, half beautiful woman, half skeleton

Hel

Divine Dominion: The underworld, death, and giving zero fucks about your feelings

Temperament and Tendencies: Hel is half living woman, half rotting corpse, which really sets the tone. Unlike the fiery torment of some afterlives, Helheim is more of a cold, dreary waiting room for souls who didn’t die in battle. Hel’s not really cruel; she just doesn’t give a shit.

Signature Style:

  • A kingdom named after herself, because branding matters

  • An expression that says, “This meeting could’ve been an email.”

  • A general air of “why are you bothering me?”

Inner Circle:

  • Loki, her dad, who barely visits

  • The dead, who don’t exactly have options

Saga-Worthy Moment: When Balder died, Hermod (Odin’s other son) rode into Helheim to beg Hel to release him. Hel said sure — if literally everything in the world would weep for him. When one giantess (Loki in disguise, naturally) refused, she slammed the gates shut and went back to not caring.

Ragnarök Status: Stays put in Helheim, because she has a kingdom to run, thank you very much.

The Norse gods battle monsters, including giant wolves and serpents during Ragnarök, the end of the world

The Norse Pantheon: Gods of Glory and Doom

The Norse gods are a paradox: mighty yet mortal, powerful yet doomed. Unlike the serene and eternal deities of other mythologies, they live in the shadow of an ending they can’t escape. 

But rather than despair, they fight harder, love wilder and drink deeper. They’re warriors, tricksters, rulers and seers, but above all, they’re beings who embrace their fate and make every moment count.

And maybe that’s what makes them so compelling. The Norse gods aren’t distant, perfect figures sitting on golden thrones. They struggle, they fail, they sacrifice, and they rage against the inevitable. They’re larger than life — until they die. 

So raise a horn of mead, toast to the Aesir and Vanir, and remember: Even gods can fall, but legends live forever. –Wally


Curses and Consequences: What I Learned at a Black Magic Class

A curse class at Malliway Bros. in Chicago uncovers the truth about jinxes, hexes and curses, intent, consequences and protection. The dark arts, debunked.

Most people shy away from the idea of curses. We like to believe magic is all love, light and lavender-scented moon rituals. But what about the other side of the craft? The part that deals with justice, consequences and — let’s be honest — sometimes just good old-fashioned spite?

That’s why I found myself at Malliway Bros., a truly magical occult shop in Chicago’s Rogers Park neighborhood, sitting in a dimly lit room, about to learn the art of cursing. Not to throw hexes around willy-nilly, but to understand them. Because, as it turns out, curses aren’t always what we think they are.

Dark magic isn’t inherently evil, but it’s messy.
You have to be prepared for the consequences.

What Is a Curse?

Before diving into the how, we had to unpack the what. First up: learning the difference between a curse, a hex and a jinx. 

Jinx: “Jinxes are thought of as the lowest level of dark magic,” according to Wycke, one of the store’s owners — a guy who most definitely has some Fae in his blood. “It’s usually mischievous and causes minor and short-lived inconveniences. Quick bad luck, stubbed toes and stained clothing are some of the most common offenders. These are usually not cast with true spite and are used instead for silly inconveniences or minor retaliations.”

Hex: “Hex comes from the German word Hexe or Hexen meaning “witch” and originally would have just meant a spell,” he continued. “Now hexes are thought of as more serious forms of ill-wishing. These are usually harmful spells meant to teach a lesson and will often be undone once that lesson is learned.”

Curse: “Curses are the most dire form of maleficium,” Wycke said. “They are long lasting and cause serious harm. A curse is not always meant to justify a wrong and will instead do harm just to meet its caster’s satisfaction.”

One thing that surprised me? Curses aren’t always evil. Some practitioners use them for protection, to bind harmful people, or as a magical last resort. One example: a justice curse designed to make sure a person’s wrongdoings catch up with them. Turns out there’s a lot of gray areas when it comes to black magic. 

The Ethics of Maleficium

Malliway’s curse class raised the questions, “Should you?” Because no spell exists in a vacuum.

We talked about the Threefold Law (the belief that whatever you send out returns threefold) and the Wiccan Rede: “An it harm none, do what ye will.” 

But not all witches follow these principles. Some believe in justified cursing, especially when mundane justice fails. Others think magical consequences work on their own — curse someone unfairly, and you might get slapped back by the universe.

The class debated this: Is it ever okay to curse? Someone argued that curses are just another form of protection. Another felt they should be a last resort. And then there was the question of intent vs. action: Does wanting harm make you just as guilty as acting on it? Or what if your spell hurts someone, even though that wasn’t what you had planned?

The Risks of Dark Magic

Here’s where things got intense. Cursing isn’t just about what you do to others — it’s about what you invite in. If you decide to dabble in the dark arts, watch out for these possible consequences. 

  • Backfire is real. Misplace your intent, and you might hit the wrong target (including yourself).

  • Magical residue exists. Ever walked into a place that felt heavy? Curses leave behind energy, and if you don’t cleanse properly, it lingers.

  • Protection is key. Every good curse caster knows how to shield themselves. There are wards, protective symbols and cleansing techniques to avoid unwanted spiritual side effects.

One big takeaway: Dark magic isn’t inherently evil, but it’s messy. You have to be prepared for the consequences.

RELATED: How to Protect Yourself From Black Magic

Breaking Curses

Of course, we didn’t just learn how to make curses — we also learned how to break them.

Methods included:

  • Unbinding spells to reverse the intention

  • Cleansing rituals (smoke, salt or a bath) to remove lingering effects

  • Mirror spells to reflect the curse back

Keep in mind, though, that countercurses don’t always work the way you’d think. Sometimes, the best way to break a curse is simply to stop believing in it, and inadvertently fueling it.

Warding: A Shield Against Harm

While Defense Against the Dark Arts class at Hogwarts played it up with wand-waving and faux Latin, real spells aren’t far off — they still demand intent, ritual tools and words that cut like poetry.

Here’s a simple warding spell designed to shield against residual harmful energies. 

1. Plant your feet firmly on the ground and focus on its sturdiness. Say:

Iron as the blade, silver as the glass,
None what harms shall come to pass.

2. Make an X with your fingers in front of you. Say:

Not from afar. 

3. Keep your fingers linked, cross your forearms over each other. Say:

Nor on my par. 

4. Place both hands on opposite shoulders and say:

And none within may come to spar.

Visualize three crosses forming across your body — hard as iron, reflective as silver — locking into place for protection.

A Sundry of Spite: Cursing Methods From Folklore

Cursing techniques have been passed down through history. Some are simple but potent, requiring no special tools beyond one’s own energy and intent:

  • Spitting on someone or their belongings is considered a powerful curse. Some call this “witch’s venom.”

  • The Evil Eye can be cast simply by glaring at someone with jealousy or ill intent. This can be accidental but is dangerous when done deliberately.

  • Doing things in reverse can symbolically “undo” a person — writing their name backward, walking around their home counterclockwise, or dismantling their work in reverse order.

  • Collecting a taglock (a piece of hair, clothing or personal item) ensures a magical link to the target.

  • Tricking a victim into accepting a curse bypasses protections. Disguising a curse as a gift or using cleverly worded phrases can sneak past magical defenses.

  • Corrupting property with vinegar, urine or poison can attach harmful energies.

  • Foot track magic works by casting spells on a person’s footprints, shoes or the ground they regularly walk on.

The Hex of the Red Hand

This elaborate curse is designed to force someone to face the consequences of their actions — branding them with guilt and shame.

You’ll need:

  • A piece of paper

  • Red and black ink pens

  • Eyebright

  • Crash site soil

  • A red candle

  • Pins

  • Red cloth

  • Burdock burrs

  • Stinging nettle

  • Courthouse soil

  • Wood squill

  • A bowl of saltwater

  • A cauldron

Steps:

1. Write the victim’s name in red ink at the center of a square piece of paper.

2. Use black ink to surround their name with written records of their wrongdoings.

3. Mix eyebright and crash site soil in a bowl, chanting:

I see you with an eye unblinking. 
I mark you with your lies unlinking.

4. Scatter the mixture over the name and add any taglocks you have of the victim.

5. Fold the paper into a parcel and seal it with red candle wax.

6. Pierce the parcel with a pin, saying:

I pierce this hand,
And lay the brand.
Red as my fury and red as the crime.

7. Place the parcel on red cloth and scatter it with stinging nettle, burrs, courthouse soil and wood squill.

8. Tie the cloth into a bundle and suspend it between a burning kettle and a bowl of saltwater, chanting:

Burrs of burdock, unrelenting,
Stinging nettle, still tormenting.
With soil, guilt upon your name,
Wood squill bows your head in shame.
Burn and rue, burn and rue,
Mark the hand that earns its due!

9. Dunk the bundle back and forth between the fire and the saltwater, repeating the final lines.

The bundle can be kept and fed with saltwater to extend the curse’s duration.

A Minor Swifting: Cleansing After a Curse

Once a curse is cast, residual energy can linger, and it’s wise to cleanse yourself to avoid unintended consequences. The class provided this simple swifting ritual to wash away unwanted magical influence.

1. Prepare a bowl of saltwater and dip your fingers into it.

2. Anoint your palms and say:

My left, my right, by these two hands. 

3. Anoint your throat and say:

My voice, my words, to where I stand.

4. Pass sage smoke over yourself while repeating:

Hekas, hekas, este, bebeloi.
All that is unclean, evil or impeding to my ways,
From here, depart, depart, depart and be gone.

So, Should You Curse?

I’ve always heard that casting dark magic means it comes back to you threefold. I’m not sure the math checks out — but I do believe that if you’re fueled by anger and vengeance, putting that kind of negativity into the world increases the chances of it finding its way back to you. Just as we cast spells to manifest something good, the same principle applies to curses.

Here’s the thing: Magic isn’t good or bad. It’s a tool. Like fire, it can warm your home … or burn it down.

This class didn’t turn me into a wrathful hex-slinger, but it did change how I see magic. Curses aren’t just about revenge; they’re about intent, justice and power. And whether you choose to use them or not, it’s better to understand them than to fear them.

So next time someone warns you about the dangers of the dark arts, just remember: The real danger isn’t knowing too much. It’s knowing too little. –Wally


Interested in delving deeper into the mystical arts?

Malliway Bros. offers a variety of events at their shop, including tarot round robins, educational sessions, rituals and spell-casting workshops. Whether you’re a seasoned practitioner or simply curious, there’s something for everyone.

Explore their upcoming events


Malliway Bros. Magic & Witchcraft

1407 West Morse Avenue
Chicago, Illinois 60626
USA

The Monsters of “Impossible Creatures” by Katherine Rundell

A bestiary of dragons, unicorns, mermaids, centaurs and griffins — plus more of the world’s strangest, wildest magical beasts — all brought vividly to life.

Three creatures from folklore, including a long-eared fluffy critter, a cat with glowing eyes and a dragon with a flaming head

In the days of yore, when the world was still young and the line between the mundane and the magical was but a whisper, creatures of legend roamed freely across the lands. Dragons soared over misty mountains, their scales shimmering in the dawn light; mermaids wove their songs into the ocean’s currents, luring sailors with promises of the unknown; and unicorns galloped through ancient forests, their horns gleaming with untamed magic.

But as time marched on and human settlements expanded, these wondrous beings found themselves pushed to the fringes of existence. To preserve their kind and the magic they embodied, they retreated to the hidden Archipelago — a sanctuary shrouded in mystery and accessible only to those who believe in the extraordinary.

In ‘Impossible Creatures,’ Katherine Rundell unveils a secret realm, inviting readers to rediscover the myths that once instilled both fear and wonder, helping people make sense of their reality.

In Impossible Creatures, Katherine Rundell unveils this secret realm, inviting readers to rediscover the myths that once instilled both fear and wonder, helping people make sense of their reality. Through her vivid storytelling, the Archipelago becomes a place where the impossible not only exists but thrives, waiting for those daring enough to seek it.

A griffin raises a claw toward a female sphinx by a temple in the desert

The Monsters of Impossible Creatures

Now, let’s dive into the Impossible Creatures bestiary. This guide reveals some of the bestiary’s most fascinating inhabitants — both familiar and obscure — bringing you closer to the legends that have shaped cultures and folklore for centuries.



An al-miraj, a rabbitlike creature with a spiraling horn

al-miraj

What the name means: It comes from the Arabic word meaning “ascension” or “ladder.” While the exact reason for this name is unclear, it may reference the creature’s mystical nature, possibly its ability to transcend the ordinary world — much like the Prophet Muhammad’s ascension to heaven.

Where it’s from: Middle Eastern folklore, especially from Persian and Arabic tales

What it looks like: A small, rabbit-like creature with golden fur and a single spiraling horn on its forehead, reminiscent of a unicorn’s horn

What it does: The al-miraj is fiercely territorial and highly aggressive despite its diminutive size. Known to take down much larger predators with its horn

What to watch out for: Its deceptively cute appearance lures unsuspecting prey. Its horn is sharp enough to pierce armor, and it’s unnervingly fast.

An avanc, a water monster that's sort of like a beaver meets a crocodile

avanc

What the name means: A variant of the Welsh word afanc, which means “beaver”

Where it’s from: Welsh mythology, particularly tales involving lakes and rivers

What it looks like: A hybrid of a beaver, crocodile and sometimes a wolf, with sharp teeth and scaly skin

What it does: Lurks in lakes and rivers, capsizing boats and dragging victims underwater. It’s said to guard treasures hidden in its watery lair.

What to watch out for: Some legends say it can hypnotize its victims into walking into the water willingly.

A strange creature called a borometz that looks like a plant with a lamb growing on it

borometz

What the name means: It stems from the Russian word borametz, meaning “lamb.”

Where it’s from: Central Asian and European medieval lore

What it looks like: A plant that grows a lamb-like creature on its stalk. The lamb is tethered to the ground by its navel.

What it does: The lamb feeds on nearby plants until the stalk dies, after which the lamb perishes.

What to watch out for: Some tales suggest its wool is highly sought after, but beware — harvesting the borometz can anger local spirits or beasts who protect it.

A centaur, half-man, half-horse, holds a bow and arrow as it walks through the woods

centaur

What the name means: From Greek kentauros, possibly meaning “bull piercer” referring to horsemen who hunted bulls

Where it’s from: Greek mythology, especially associated with Thessaly and Mount Pelion

What it looks like: A being with the upper body of a man and the lower body of a horse

What it does: Centaurs are known for their dual nature — some are wise and noble, while others are wild and hedonistic.

What to watch out for: Their strength and speed make them formidable foes, and the wilder centaurs are quick to anger. Approach with caution.

A chimera, with a fire-breathing lion's head, a goat's head rising from its back, and a snake tail

chimera

What the name means: From the Greek chimaira, meaning “she-goat.”

Where it’s from: Greek mythology, specifically described in The Iliad by Homer

What it looks like: A monstrous hybrid with the body and head of a lion, a goat’s head rising from its back, and a serpent as its tail.

What it does: Breathes fire and wreaks havoc on towns and travelers. Known for its ferocity and near-imperviousness in battle

What to watch out for: Its fire breath is its most dangerous weapon, but its three sets of jaws make it deadly at close range. Attack only if you have a strong defense.

A fire-breathing dragon stands on a craggy mountain peak

dragon

What the name means: Derived from the Greek drakon, meaning “serpent” or “giant sea fish”

Where it’s from: Found in myths across the globe, including European, Chinese and Middle Eastern folklore

What it looks like: Dragons vary widely but often have serpentine bodies, scales, wings, and the ability to breathe fire, lightning or ice. Some are massive with glowing eyes and sharp talons.

What it does: Known for guarding treasures, wreaking destruction or embodying wisdom, depending on the culture. European dragons are often malevolent, while Asian dragons are revered.

What to watch out for: Its breath weapon is deadly, but many dragons are also cunning and manipulative. Engage carefully — or better yet, avoid altogether.

A griffin, with an eagle's head and wings, and a lion's body

griffin

What the name means: From the Greek gryps, meaning “curved” or “hooked,” referring to its beak.

Where it’s from: Ancient Middle Eastern and Mediterranean myths, particularly in Greek and Persian art

What it looks like: A majestic creature with the body of a lion and the head and wings of an eagle. Its powerful claws are said to be sharper than swords.

What it does: Known as a guardian of treasures and divine mysteries, griffins are fiercely protective of their hoards and will attack anyone who ventures too close.

What to watch out for: Its aerial advantage makes it nearly impossible to outrun, and its talons can rip through armor. The best approach is to avoid its territory entirely.

A hippocamp, with the top part of a horse and the tail of a fish

hippocamp

What the name means: From Greek hippos (“horse”) and kampos (“sea monster”).

Where it’s from: Greek and Roman mythology, often associated with Poseidon, god of the sea

What it looks like: A creature with the front half of a horse and the back half of a fish, complete with shimmering scales and a flowing, finned tail.

What it does: The hippocamp serves as a steed, gracefully navigating the oceans. It’s often depicted pulling Poseidon's chariot.

What to watch out for: Rarely hostile, but it may become defensive if threatened. Beware of strong ocean currents in its territory, which are said to be caused by its movements.

An adorable, mischievous weasel-like creature called a kanko, in a bamboo forest

kanko

What the name means: A Japanese term associated with trickery; the name derives from a game called kankō-dori (“hide-and-seek”).

Where it’s from: Japanese folklore, where it’s considered a type of mischievous yokai, a supernatural creature or spirit

What it looks like: Often depicted as a weasel-like critter, small and nimble, with a sly grin and sparkling eyes

What it does: Known for luring people into games or traps, the kanko enjoys playing tricks and can vanish into thin air if pursued.

What to watch out for: Its tricks are usually harmless, but following it too far into its lair may lead to danger — or being lost forever.

A heavily armored rhino-like monster called a karkadann

karkadann

What the name means: From the Persian kargadan, meaning “rhinoceros.”

Where it’s from: Middle Eastern and Persian folklore, often considered a precursor to unicorn legends

What it looks like: Resembles a massive, horned beast, similar to a rhinoceros but with a sharper, spiraling horn. It has thick, tough skin and a fearsome presence.

What it does: Known for its territorial aggression, the karkadann is said to be nearly invincible in battle. Some myths claim it has healing properties linked to its horn.

What to watch out for: The karkadann charges relentlessly at perceived threats. Steer clear unless you have a quick escape route or a protective charm.

A kludde, a doglike monster with glowing eyes and covered in supernatural blue flames

kludde

What the name means: The name is Flemish, but its meaning is unclear; it’s often associated with shadows and dread.

Where it’s from: Belgian folklore, particularly in Flanders

What it looks like: A shapeshifting creature that can appear as a monstrous dog engulfed in blue flames, a cat or a vague shadowy figure. Its most striking feature is its glowing eyes.

What it does: The kludde lures travelers into dangerous areas, such as swamps or forests, where it reveals its terrifying form and attacks.

What to watch out for: Its ability to shift forms and its speed make it a dangerous foe. Some say chanting prayers or holding a talisman can ward it off.

A kraken, a giant octopuslike monster raises its tentacles menacingly above a tall ship during a storm

kraken

What the name means: From the Norwegian word krake, meaning “crooked” or “twisted”

Where it’s from: Norse and Scandinavian mythology, often described as a sea monster off the coasts of Norway and Greenland

What it looks like: A gargantuan, tentacled sea creature, often resembling a colossal squid or octopus

What it does: The kraken is known to drag entire ships under the water with its massive tentacles and create whirlpools to drown sailors.

What to watch out for: Its tentacles can crush ships in seconds. Signs of its presence include sudden, inexplicable whirlpools or strange movements in the ocean’s surface.

A lavellan, a mouselike creature with glowing golden skin, perching on a rock by a pond

lavellan

What the name means: Connected to the Scottish Gaelic word làbh-allan, “water shrew” or “water vole”

Where it’s from: Scottish legends, particularly in the Highlands

What it looks like: A small, rodent-like creature with sharp teeth and golden fur that glows faintly.

What it does: The lavellan is said to have poisonous skin and a bite that can cause sickness or death. It often lurks near water.

What to watch out for: Avoid touching or handling it, as its venom is potent even through the skin. In some tales, its lair is surrounded by toxic mist.

A longma, a creature that looks like a flaming winged horse-dragon, flying through the clouds

longma

What the name means: From Chinese, long (“dragon”) and ma (“horse”)

Where it’s from: Chinese mythology, often associated with wisdom and celestial beings

What it looks like: A horse-like creature with scales, dragon-like wings, and flames or mist emanating from its body.

What it does: The longma is a divine creature often seen as a symbol of prosperity and enlightenment. It’s said to carry sacred texts or celestial messages.

What to watch out for: The longma isn’t inherently dangerous, but its presence is considered a divine omen. Disrespecting or harming it could bring bad luck or divine retribution.

A manticore, a monster with a somewhat humanlike face, a lion's body and a spiky tail, in the desert

manticore

What the name means: From the Old Persian martiya-khvara, meaning “man-eater”

Where it’s from: Persian mythology, later adopted into Greek and European tales

What it looks like: A fearsome creature with the body of a lion, a human-like face and a tail that can shoot venomous spines. Some depictions also give it bat-like wings.

What it does: The manticore is a predator that devours its victims whole, leaving no trace behind. It’s said to roam deserts and wastelands.

What to watch out for: Its spines can be deadly even from a distance. Avoid its lair, as it rarely lets intruders escape.

A mermaid sits on a rock by the ocean

mermaid

What the name means: Derived from Old English mere (“sea”) and maid (“woman”)

Where it’s from: Global folklore, including European, African and Asian traditions

What it looks like: A creature that typically has the torso of a woman and the tail of a fish

What it does: Mermaids are sometimes portrayed as being benevolent, and sometimes as dangerous. They sing haunting songs to lure sailors, helping them on occasion — or leading them to their doom.

What to watch out for: Their enchanting voices can hypnotize sailors, causing them to wreck their ships. Be wary of calm waters near their supposed dwelling places.

A mostly nude nereid, a minor goddess of the sea

nereid

What the name means: From Greek nereis, meaning “sea nymph”

Where it’s from: Greek mythology, associated with the god Poseidon and the sea

What it looks like: Beautiful, humanoid nymphs with flowing hair and shimmering skin, often adorned with seaweed or pearls

What it does: Nereids guide sailors through treacherous waters and are protectors of the sea. They can also be vengeful if disrespected.

What to watch out for: While generally benevolent, offending a nereid by polluting their waters or disturbing sacred sites can bring storms and shipwrecks.

A ratatoska, a squirrel-like creature, climbing an oak tree

ratatoska

What the name means: Old Norse for “drill tooth” or “gnawing tooth”

Where it’s from: Norse mythology, particularly associated with Yggdrasil, the World Tree

What it looks like: A squirrel-like creature with sharp teeth and mischievous eyes

What it does: Ratatoska runs up and down Yggdrasil, carrying messages (often insults) between the eagle at the top of the tree and the serpent Nidhogg at its roots.

What to watch out for: Its penchant for stirring up trouble can lead to chaos. While not physically dangerous, its meddling can provoke conflicts between much larger beings.



A sphinx, with the head of a woman, wings and body of a lion, sits on a stone outcrop

sphinx

What the name means: From the Greek sphingo, meaning “to bind” or “to squeeze”

Where it’s from: Egyptian, Greek and Mesopotamian mythology, each culture depicting it a bit differently

What it looks like: Usually a lion-bodied creature with a human head, sometimes with wings

What it does: Known for its riddles, the sphinx challenges travelers to answer correctly — or face dire consequences.

What to watch out for: Failing to solve the sphinx’s riddle doesn’t just bruise your ego — it’s a death sentence. This cunning predator is known to strangle its victims or throw them from a high cliff. Remember: In this case, it’s brains over brawn.

Twrch Trwyth, the powerful giant boar of Welsh mythology, rampages through the woods

Twrch Trwyth

What the name means: In Welsh, it translates to the “Trwyth Boar”

Where it’s from: Welsh mythology, particularly Culhwch and Olwen from the Mabinogion, a medieval collection of tales from Wales. It’s part of the myth of Mabon, the Wiccan celebration of the autumn equinox. 

What it looks like: A giant, magical boar with razor-sharp tusks and a thick, impenetrable hide

What it does: Twrch Trwyth is a fearsome creature hunted by King Arthur and his knights. It ravages the land, destroying crops and villages.

What to watch out for: Its tusks are said to cut through any material, and it can trample an entire village in its fury. Hunting it requires great skill, bravery and some magical help.

Sunbeams shine upon a beautiful white unicorn in a forest glen with flowers

unicorn

What the name means: From Latin unicornis, meaning “one-horned”

Where it’s from: Found in European folklore, with some references in ancient texts like the Bible and Greek writings

What it looks like: A graceful horse-like creature with a single spiraling horn on its forehead, often depicted with a shimmering coat

What it does: The unicorn is a symbol of purity and grace. Its horn is believed to have magical properties, such as purifying water and curing poison.

What to watch out for: Unicorns are elusive and shy, fleeing at the slightest hint of danger. However, attempting to capture one can provoke its wrath, and its horn can become a formidable weapon.

Mythic monsters emerge from a storybook

A World of Impossible Creatures

Through their adventures in the Archipelago, Christopher and Mal encounter creatures that once roamed the Earth: dragons, manticores, griffins and more. Now, thanks to this bestiary, you’ve met them too. Whether it’s the ferocious kraken or the enigmatic Sphinx, these impossible creatures remind us that magic lingers in the stories we tell and the worlds we imagine. –Wally


Who Is Freyja? The Fierce and Enigmatic Goddess of Norse Mythology

Duality defines Freyja, the Norse goddess of love and war, beauty and death. She’s also a powerful sorceress, wielding seid — magic tied to fate, transformation and prophecy.

The Norse goddess Freyja with her falcon garb and armor in her chariot drawn by two big cats

Duke and I adopted a cat from a shelter named Freya — and quickly fell under her spell. I was always more of a Greek and Roman mythology buff than Norse, so my curiosity was piqued — I wanted to know more about the goddess our new kitty was named after. I dove into learning about the goddess, and it soon became clear that our Freya is every bit as beautiful, fierce and wild as her divine namesake, with both embodying a blend of grace, power and an untamed spirit.

Freyja (as it’s most commonly spelled), the Norse goddess of love, beauty, war and magic, both captivates and unnerves. 

Freyja stands as one of the most captivating figures in Norse mythology — a goddess of dualities who embodies beauty and ferocity, love and war, magic and mystery.
Falcons fly by at the Norse goddess Freyja casts a magic spell by the water

What Does Freyja Look Like?

She’s draped in a cloak of falcon feathers, shimmering with the colors of the sunrise — golden and russet hues that catch the light as she moves. 

Her hair, long and flowing like streams of molten amber, contrasts with eyes that seem to hold the mysteries of the cosmos. 

Adorning her neck is Brísingamen, the legendary necklace forged by dwarves in the depths of the Earth. (See the full myth of the necklace below, in which Freyja whores herself out to dwarves.)

The Norse goddess Freyja with wings spread, rides in her chariot, drawn by two lynx-like cats

Freyja’s Chariot

She commands a chariot drawn by two formidable big cats. These silver-furred creatures, known as Bygul and Trjegul, glide with the grace of wild predators, their eyes glowing with the sharp intelligence and cunning of the goddess they serve. 

The chariot moves as if weightless, whether it glides across the earth or soars through the sky. 

The origin of the Norse goddess Freyja, emerging from the sea at dawn

The Origin of Freyja

Back when the cosmos were still untamed, swirling in chaotic mists and shadows, the Vanir emerged from this primal void — gods and goddesses intrinsically tied to nature’s cycles, ancient and wild. Among them was Freyja, born of the sea god Njörðr and sister to Freyr. 

But Freyja’s birth was unlike any other — rumor has it that she emerged from the crashing waves, fully grown, as the saltwater mixed with the dawn’s first light, setting her hair aglow with a golden sheen. (Sounds quite a bit like Aphrodite, doesn’t it?)

From the very start, Freyja carried a duality within her: a grace that could soothe even the most troubled hearts, and a ferocity that could shake the heavens. 

As she grew, her allure was unmatched, yet it was her wisdom in seiðr, the mysterious Norse magic, that truly set her apart. It was said that she could weave the very threads of fate, bend reality to her will and command the elements themselves. Her presence could sway the tides of war, and her tears, when shed, turned into precious amber, glittering tokens of her sorrow and joy.

The Vanir, Freyja’s original tribe, went to war with the Æsir in a conflict that shook the Nine Realms. To establish peace, Freyja played a key role as a mediator. As part of the truce, the Vanir sent Freyja and her family to live with the Æsir — a gesture that underscored her immense value and the high stakes of the agreement.

She craved adventure, adored beautiful things and was never afraid to wield her formidable powers to get what she wanted. This was a goddess who is as multifaceted as the jewels she wears — beautiful and fearsome, compassionate and unyielding, with a touch of mischievous charm. Just like our cat.

Freyja in full armor, holding a sword on a battlefield, as the Norse goddess of war

Goddess of Love and War

Freyja is a goddess of dualities, straddling seemingly opposing forces with effortless grace. She’s most commonly associated with love, beauty and fertility, but she’s far from a simple goddess of romance. Freyja’s love is fierce and complex, reflecting both the sweetness of new beginnings and the passion that can lead to conflict and heartache. 

Her beauty is more than skin deep, tied to the power she wields and the control she exercises over those who desire her favor. Her role in fertility isn’t just about the growth of crops or even the bearing of children — it’s about the vital force of life itself, the energy that sustains both the Earth and its people.

But Freya’s also a goddess of war, presiding over the battlefield in a role similar to that of Odin. Half of those who die in battle are claimed by Freyja, who takes them to her hall, Fólkvangr, while the other half go to Valhalla. This dual role reflects the Norse view of death, where even in war, the concepts of love, honor and sacrifice are deeply intertwined. Freyja’s warriors are chosen not just for their valor but for the passion with which they lived and fought.

Fólkvangr, the hall of the dead ruled over by the Norse goddess Freyja

Freyja’s power also extends into the realm of magic, specifically seiðr — a type of Norse sorcery associated with fate, transformation and prophecy. She’s said to have taught this art to Odin, a significant detail that underscores her mastery of one of the most feared and revered practices in Norse culture. Seiðr allowed her to manipulate the threads of destiny, control the elements and see into the future, making her both respected and dreaded.

Norse goddess Freyja holds dominion over magic, as runes swirls around her as well as falcons
Norse goddess Freyja, surrounded by runes, sees into the future

Freyja’s Symbols and Associations 

Freyja’s symbols further reflect her complex nature. Brísingamen, her radiant necklace, is a source of power and authority. The cats that draw her chariot embody her independence and mystery, as felines have long been associated with both sensuality and cunning. Her falcon cloak, which allows her to take the form of a bird and fly, represents her ability to traverse the boundaries between worlds — between life and death, love and war, magic and reality.

Finally, Freyja’s association with gold and amber, symbolized by the tears she sheds for her missing husband, ties her to the earth’s treasures. These tears, said to be found along the shores of rivers and forests, show how deeply her emotions are connected to the natural world. 

Freyja’s domains make her one of the most complex figures in Norse mythology — her influence extends across all realms, and through her associations, we see a goddess who embodies the full spectrum of human and divine experience.

Brísingamen, the Norse goddess Freyja's gorgeous necklace

Freyja’s Necklace, Brísingamen

It’s a masterpiece of craftsmanship — each link in the chain engraved with ancient runes of power and protection, glowing with an otherworldly radiance. Inset with gemstones that flicker between deep amber and blood-red, it pulses in time with Freyja’s heartbeat, amplifying her beauty and authority, making even gods and giants bow in awe. And like any good Norse artifact, it has its own name: Brísingamen.

The tale of how Freyja came to possess Brísingamen is a perfect blend of ambition, desire and a touch of scandal — exactly the kind of tale you’d expect from the goddess of love and war.

One evening, Freyja was wandering through the forests of Midgard when her eye caught the glimmer of something extraordinary: a necklace unlike any she had ever seen. It was Brísingamen, forged by four dwarves deep within the earth, and it shone with a brilliance that rivaled the stars. Instantly captivated, Freyja knew she had to have it. But dwarves are a tricky bunch — they aren’t easily bribed with gold or treasures. No, these craftsmen had something else in mind.

When Freyja approached them, the dwarves, grinning slyly, made their offer: sleep with each of them, and the necklace would be hers. Now, Freyja isn’t one to shy away from a deal — especially when something as dazzling as Brísingamen is at stake. She weighed her options, considered the price, and agreed. The deal was struck, she had sex with each dwarf in turn — and the necklace was hers, glittering proudly around her neck. 

Norse goddess Freyja offers herself up dwarves in return for the neckace Brísingamen

But not everyone was thrilled by Freyja’s deal.

Loki, the trouble-making trickster, caught wind of the arrangement and couldn’t resist stirring up trouble. He went straight to Odin, gleefully spilling the beans about how Freyja had “negotiated” for her new accessory. Odin was outraged and demanded the necklace be taken from her as a lesson in humility.

Loki, looking a lot like Tom Hiddleston, steals the necklace Brísingamen from Freyja

Loki, always ready to stir the pot, snuck into Freyja’s hall, slipped past her defenses and stole Brísingamen right from under her nose. When Freyja discovered the theft, she didn’t take it lightly. She stormed into Asgard, confronting Odin with a fury that shook the heavens. 

Odin decreed that if Freyja wanted her precious necklace back, she would have to incite a war. And even if Freyja wasn’t particularly keen on Odin’s terms, she knew she wasn’t walking away from Brísingamen. 

The Norse goddess Freyja whispers into a bearded man's ear to start a war

Now, how to start a war? Freyja took a surprisingly subtle approach. She traveled through villages and courts, planting seeds of jealousy, rivalry and greed. Her whispers acted like a slow poison, and soon, those tiny sparks of discord ignited into flames. Neighbor turned against neighbor, tribes clashed over petty slights, and kings sought expansion through conquest. War was declared, and Freyja got her necklace back. 

The giant Thrym holds up Mjölnir, Thor's hammer, which he has stolen

Freyja and Thor’s Hammer

In another myth, Thor woke up one day to find that his beloved hammer, Mjölnir, had vanished. Now, losing Mjölnir isn’t like misplacing your car keys — it’s a catastrophic event that leaves Asgard vulnerable to all sorts of enemies. 

As Thor fumed and threatened to smash anything in sight, Loki (who else?) volunteered to investigate. Using his usual cunning, Loki discovered that the hammer had been stolen by Thrym, a giant with a particularly thick skull and a bad case of greed. Thrym wasn’t interested in riches or glory, though — he had his eyes set on something far more valuable: Freyja.

Thrym sent a message to the gods: “You want the hammer back? Fine, but I want Freyja as my bride in exchange.” 

When Freyja heard the demand, her face turned scarlet, her eyes blazed, and she unleashed a roar so powerful that it caused the very foundations of Asgard to tremble. 

“Do you really think I’d let myself be bartered off like some prize cow?” she thundered, sending all the gods scrambling for cover. 

With Freyja’s refusal made perfectly clear, the gods had to get creative. They hatched a hairbrained plan that could only work in the world of Norse mythology: Thor would disguise himself as Freyja and trick Thrym into giving back Mjölnir. 

So there he was — Thor, the mighty god of thunder, his bulging muscles squeezed into a bridal gown, wearing a veil that barely concealed his thick beard. Loki, never one to miss out on a prank, gleefully played the role of Thor’s maid of honor and accompanied him to Thrym’s hall.

Thor dressed up as a bride to fool the giant Thrym

When Thrym saw his “bride,” he was thrilled — though a little confused by Freyja’s sudden appetite, as she devoured platter after platter of food and drained barrels of ale in one sitting. Loki, quick on his feet, explained that Freyja hadn’t eaten in days, out of excitement for her wedding. Dim-witted Thrym was sold and brought out the hammer as part of the wedding ceremony.

The moment Mjölnir was placed in “Freyja’s” lap, the charade was over. Thor ripped off his veil, seized the hammer, and with a single swing, sent Thrym and his cronies flying. The feast turned into a battlefield, with Thor gleefully smashing his way through the giant’s hall while Loki cackled in the background.

Thor, dressed in a wedding dress as Freyja, used Mjölnir, his hammer, to kill the giant Thrym

The gods returned to Asgard victorious, hammer in hand and no bride sacrificed. And Freyja? She watched the whole spectacle from afar with an amused smirk. 

A giant uses the stallion Svadilfari to build Asgard's defences

Freyja as the Price of Asgard’s Defences

As we have seen, Freyja’s beauty and allure were legendary, which made her a target for unwanted attention — particularly from giants, who always seemed to be scheming for ways to get their hands on her. One such tale involves a giant who came to Asgard with an offer the gods couldn’t refuse…or so he thought.

The giant approached the gods with a bold proposition: He would build a wall around Asgard strong enough to keep out any enemy — an impenetrable fortress that could withstand even the fiercest of attacks. In return, he demanded three things: the sun, the moon and — most importantly — Freyja as his bride. Now, the gods weren’t exactly thrilled about the idea of losing the sun and moon, but the thought of handing over Freyja? Unthinkable.

Still, they figured they could outsmart the giant. After all, he was offering a monumental task, and they were confident that no one could complete such a project in the tight deadline they’d impose. The gods agreed to the deal but insisted that the wall had to be finished within a single season. Thinking they’d bought themselves an easy win, they relaxed…until the giant started making serious progress.

What they hadn’t anticipated was that the giant had a secret weapon: his powerful stallion, Svadilfari, who was hauling massive stones at lightning speed. As the deadline drew near, the gods realized they were in deep trouble. Freyja, fuming at the thought of being handed over like a prize, made it clear that if this deal went south, heads would roll. Literally.

Desperate for a solution, the gods turned to Loki, the trickster they could always count on for a scheme, however unconventional.

Loki didn’t disappoint. “Leave it to me,” he said with a sly grin, already hatching a plan.

That night, under the cover of darkness, Loki transformed himself into a sleek, graceful mare. His shimmering coat caught the moonlight as he trotted toward Svadilfari, the giant’s powerful stallion, who was tirelessly hauling massive stones for the wall.

Svadilfari, enchanted by the sight of this new and alluring horse, immediately lost interest in his work. Loki, in mare form, whinnied coyly, flicked his tail, and galloped into the forest. The stallion, spellbound, followed without hesitation.

The Norse trickster god Loki, disguised as a mare, seduces the stallion Svadilfari, luring him into the woods

What happened in the woods isn’t certain, but let’s just say Loki as a mare was just a bit too entrancing. He ended up pregnant and gave birth to Sleipnir, an extraordinary eight-legged horse with unmatched speed and strength. Sleipnir would go on to become Odin’s trusted steed, capable of crossing realms and outrunning the wind itself.

Meanwhile, with the horse gone, the giant’s progress slowed to a crawl. 

Enraged and realizing he’d been duped, the giant revealed his true form. It was terrifying to behold: His once humanoid features twisted and expanded, his body swelling to an immense size. His skin turned a dark, stony gray, cracked and weathered like ancient rock, with jagged ridges jutting from his shoulders and spine. His eyes burned like molten lava, seething with fury, and his hands became massive, clawed appendages capable of crushing stone. Veins of fiery red pulsed across his body, as if his rage was fueling him from within, and his voice thundered like an earthquake as he roared his fury, shaking the very ground beneath him.

A giant of Norse myth in its true form of jagged rocks and molten lava

But before he could make a move, Thor swooped in and took care of the problem the way he usually does — with a swift blow from Mjölnir, turning the giant into rubble. Crisis averted, the gods celebrated, and Freyja remained free, much to her relief.

Óðr, husband of the Norse goddess Freyja, wandering the worlds

Óðr, Freyja’s Wandering Husband

Freyja is married to Óðr (pronounced “Oh-thur”), a figure shrouded in mystery. His identity has long been debated by scholars. Some suggest that he’s another aspect of Odin, given the similarity in their names and roles as wanderers. If that’s true, it would make Freyja and Frigg — Odin’s wife, and a wise, reserved goddess of domestic life — two sides of the same coin, representing different aspects of a single goddess. 

Óðr, a mysterious figure even by Norse standards, was known for his wanderlust. For reasons unknown, he left Freyja, vanishing into the far reaches of the world. Heartbroken but determined, Freyja set out on a relentless quest to find him, traveling through every corner of the Nine Realms.

In her search, Freyja disguised herself many times, using her falcon cloak to fly over mountains, seas and distant lands. Her journey took her through realms of both gods and mortals, and wherever she went, she asked after Óðr. Yet her search was filled with more questions than answers, and with every door she knocked on, the trail seemed to grow colder. As the days turned into months and the months into years, Freyja’s sorrow became legendary.

The tears she shed in her search turned into shimmering gold or amber as they hit the ground. These tears were found scattered across forests and shores, becoming treasured jewels sought after by mortals and gods alike. Even in her despair, Freyja’s presence brought beauty into the world, a fitting symbol for a goddess whose love and pain are intertwined.

The Norse goddess Freyja cries as she searches for her husband, Óðr, walking past a stream

Despite the depth of her love and the lengths she went to, Freyja’s search for Óðr was ultimately fruitless. Whether he ever returned or remained lost to her, the myths don’t say clearly. What they do tell us, though, is that Freyja’s longing became a part of who she is: a goddess who, despite her formidable powers and fierce independence, knows the sting of loss. It’s this complexity that makes Freyja one of the most relatable figures in Norse mythology. She’s both the mighty goddess who commands the battlefield and the grieving wife searching for the one she loves.

Interestingly, despite her marriage, Freyja remains a goddess whose love is sought after by many. Giants, gods and dwarves alike have tried to win her hand or bargain for her favor. Yet, even when she strikes deals, it’s always on her terms, showcasing her autonomy and power within relationships. Whether she’s using her beauty to achieve her goals or fiercely guarding what she holds dear, Freyja’s never reduced to just a love interest. 

The tale of Freyja’s search for her lost husband, Óðr, is one of longing, resilience, and the deep, bittersweet love that lies at the heart of her myth. Unlike the larger-than-life battles or witty escapades of other gods, this story reveals a more poignant side of the fierce goddess, one that resonates with the universal pain of losing someone dear.

The Norse goddess of beauty, war and magic, Freyja

Freyja, Goddess of Dualities

Freyja stands as one of the most captivating figures in Norse mythology — a goddess of dualities who embodies beauty and ferocity, love and war, magic and mystery. Her stories remind us that power comes in many forms: the strength to fight, the wisdom to weave destiny, and the resilience to seek what’s lost. Much like our own Freya, who prowls the house with a mix of wild grace and playful charm, the goddess Freyja continues to enchant and inspire. –Wally

Agave Mythology and Pulque Folk Tales

Mesomaerican legends, including Mayahuel and Ehécatl’s doomed love, drunk Tlacuache the possum and 400 rabbits suckled on pulque.

Goddess Mayahuel in an agave lactating pulque for her 400 rabbits offspring who get drunk

Mesoamerican myths are pretty crazy. Take the fertility goddess Mayahuel, who lactated pulque, which intoxicated the 400 rabbits she gave birth to.

Aside from being a source of sustenance, the agave, or maguey as it’s referred to in Mexico, was revered and respected as a sacred plant by the ancient peoples of Mesoamerica. 

The desert succulent is distinguished by a rosette of strong fleshy leaves that radiate from the center of the plant. Fibers from its tough spiny leaves were used to make rope or fabric for clothing, and the barbed tips made excellent sewing needles. Devotees and priests would pierce their earlobes, tongues or genitals with the thorns and collect the blood as an offering to the gods. An antiseptic poultice of maguey sap and salt was used in traditional medicine and applied to wounds. The plant is also the source of pulque, a beverage made from its fermented sap, and many years later, distilled as mezcal and tequila. 

Illustration of person treating a head wound with agave

Agave being used to treat a head wound

As a final act, the maguey poetically blooms in the final throes of its life cycle. A mutant asparagus-like stalk emerges from the center of the plant, reaching 25 to 40 feet high before it flowers and dies. 

Drink of the Gods

In Aztec times, the milky and sour mildly alcoholic beverage was highly prized and strictly limited to consumption by a select few, including priests, pregnant women, the elderly and tributes offered up for ritual sacrifice. The priests believed that the resulting intoxication put them in an altered state and allowed them to communicate directly with the gods. The consequences of illegally imbibing outside of this group were so serious that the convicted faced death by strangulation. 

So what are the myths and folklore stories about agave and pulque? As with myths around the world, there are multiple variations, and while researching stories about agave I found myself falling down a rabbit hole. I couldn’t quite decide what the definitive versions were, so here are my interpretations.

Aztec goddess Mayahuel

The gorgeous (personally we don’t see it) Mayahuel was rescued from her evil grandmother, then torn apart and fed to demons, before eventually becoming the first agave.

The Legend of Mayahuel, Whose Lovely Bones Became the First Agave

When the universe as we know it was formed, so too was a ferocious and bloodthirsty race of light-devouring demons known as tzitzimime. It was said that life ebbed from their fleshless female forms. They were easily recognizable by their shiny black hair, skeletal limbs ending in clawed hands, and blood red tongues resembling a sacrificial knife wagging from their gaping maws. Their wide-open starry eyes allowed them to see through the darkness. 

Aztec demon tzitzimime with claws and dripping blood from its mouth

The tzitzimime were ferocious demons who sucked light and life from this world.

These monstrous beings ruled over the night sky and wore gruesome necklaces loaded with severed human hands and hearts — trophies from the steady diet of human sacrifices required to appease them. 

The tzitzimime cloaked the earth in darkness, and in return for ritual bloodshed, permitted the sun to rise and move across the sky. It’s a fair guess to say that a large number of lives were lost, as the Aztecs believed that if darkness won, the sun would be lost forever, the world would end, and the tzitzimime would descend from the skies and gobble up humankind. 

Aztecs pour sacrifices of human blood over a tzitzimime demon

The tzitzimime demons were insatiable for sacrifices of human blood.

Hidden in the sky among the tzitzimime was a beautiful young maiden by the name of Mayahuel. Mayahuel was imprisoned by her grandmother, Tzitzímitl, the oldest and most malevolent demoness of the brood.

Tzitzímitl’s insatiable desire for human sacrifice angered Ehécatl, the god of wind and rain. 

One evening he rose up into the night sky to confront her, but instead discovered Mayahuel. Struck by her beauty, he immediately fell in love and convinced her to descend from the heavens to become his paramour. 

Ehecatl, Aztec god of wind and rain

Ehécatl, god of wind and rain, tried his best to save poor Mayahuel from Tzitzimitl.

When Tzitzímitl discovered that Mayahuel was missing, she exploded into a violent rage and commanded her demon servants to find her granddaughter. The pair assumed the form of trees and stood side by side so that their leaves would caress one another whenever the wind blew.

Time passed, but their disguise was no match for the furious Tzitzímitl. The sky turned gray with clouds that heralded a major storm, followed by lightning and thunder. When the evil spirit finally found Mayahuel, she tore her from the ground and fed her to her legions of tzitzimime. 

Demoness Tzitzimitl, a skeleton with Aztec headdress, claws, long tongue, necklace of human hearts and hands and a snake coming out under her tunic

The skeletal demoness Tzitzímitl with her necklace of severed human hearts and hands

Ehécatl was unharmed. He avenged Mayahuel’s death by killing Tzitzímitl and returned light to the world. Still overcome with grief, he gathered the bones of his beloved and buried them in a field. As his tears saturated the arid soil, Mayahuel’s remains transformed and emerged from the earth as the first agave. After getting a taste of the elixir that came from the plant, Ehécatl decided to share his creation with humankind. 

Tlacuache the possum god with rivers on its back

For some reason, the possum god Tlacuache was responsible for creating the course of rivers. They’re curvy because he got drunk on pulque.

The Tale of Tlacuache: Why a River Runs Its Course

Another Mesoamerican tale connects pulque with the creation of rivers. According to the story, Tlacuache, a possum god, was responsible for assigning the course of rivers. While going about his day foraging for food, he happened upon an agave. Using his human-like hands, he dug into one of its leathery leaves. A sweet honeyed sap oozed from the cuts, and Tlacuache stuck his snout into the maguey and lapped up the liquid with glee. 

After having his fill, he returned to his den and dreamt of returning to the plant the next day. Tlacuache had a remarkable talent for finding food and remembering exactly where it was found. What he didn’t know, though, is that the nectar had fermented overnight and now contained alcohol. The marsupial accidentally overindulged and became intoxicated. Finding himself disoriented, he stumbled and wandered this way and that, until he eventually found his way home. 

Over time, Tlacuache’s circuitous meandering was reflected in his work. Any river in Mexico that bends or doesn’t follow a straight line was due to Tlacuache drinking pulque and plotting the river’s course while he was tipsy. In fact, some say he was the very first drunk.

Aztec goddess Mayahuel suckling a fish

Suck on this: The fertility goddess Mayahuel didn’t have milk in her breasts — she had pulque.

Pulque Breast Milk and being drunk as 400 Rabbits

Last but not least is the fantastical story of the mythical 400 drunken rabbits whose behavior even Beatrix Potter would have found excessive. 

In Aztec mythology, Patecatl was the Lord of 13 Days and the credited discoverer of the squat psychedelic peyote cactus. One evening, he and Mayahuel, who in this story is a fertility goddess, had a no-strings-attached tryst, resulting in an unusual pregnancy. Months later, the proud mother bore a litter of 400 fluffy little bunnies. 

Naturally, being the goddess of the agave, Mayahuel’s multiple breasts lactated pulque, which she used to nourish her children. It’s safe to say that her divine offspring didn’t understand the concept of moderation and were frequently found in various states of inebriation. 

Mayahuel had a one-night stand with the Lord of 13 Days — and ended up having a litter of 400 rabbits!

The 400 rabbits each depict a different stage of inebriation.

The siblings were known as the Centzon Totochtin and represented the varying degrees of intoxication one can attain while under the influence of alcohol. One of the children, Ometochtli (Two Rabbit), a god who represented duality, was associated with that initial burst of courage that comes after a couple of drinks. Conversations feel more important, and everyone around you becomes more attractive. His brother Macuiltochtli (Five Rabbit) was one of the gods of excess — the equivalent of having too much of a good thing, and waking up the next day with a pounding headache. 

Ometochtli, or Two Rabbit, an Aztec god of drunkenness

Ometochtli, or Two Rabbit, was the god of the courage you get after a couple of drinks — and the start of beer-goggling.

Macuiltochtli, or Five Rabbit, representing drinking to excess

This fellow is going to regret being like Macuiltochtli, or Five Rabbit, and drinking to excess. He’s gonna be hungover tomorrow.

Did you know card about the Aztec expression "drunk as 400 rabbits"

If you’re drunk as 400 rabbits, you’re beyond wasted.

For the Aztecs, the concept of infinity started at 400. A couple of drinks is OK; consuming your body weight in booze not so much. Moral of the story: If you drink more than you can handle, whether you’re a small animal or otherwise, you’ll be carried away by a colony of 400 rabbits. –Duke


Learn How Mezcal Gets Made

Another drink made from the agave, mezcal is much more artisanal than tequila, with numerous factors influencing the taste of each batch — and that’s what makes it so interesting.

Click here

The Legend of Hoan Kiem Lake in the Hanoi Old Quarter

A magical sword with the power to change fate is given to the warrior king Le Loi by a golden turtle who lives deep beneath the waters of  Hoan Kiem Lake. 

Legend has it that beneath the waters of Hoan Kiem Lake in the Hanoi Old Quarter, a turtle god guards a magic sword.

Legend has it that beneath the waters of Hoan Kiem Lake in the Hanoi Old Quarter, a turtle god guards a magic sword.

Hoan Kiem Lake, the tranquil body of water located within Hanoi’s Old Quarter, plays an important role in Vietnamese mythology. While there are several variations of the tale, all include the central figure of Le Loi, a great warrior defending Vietnam from the Ming Dynasty of China, as well as a fisherman, a deified golden turtle and Thuan Thein, a powerful weapon bequeathed to Le Loi by a Dragon King.

Imbued with magic, the sword enlarged Le Loi to giant size and gave him the strength of 1,000 men, bringing one victory after another, until he was able to vanquish the invading Chinese army. 
Emperor Le Loi holds his magic sword, which could transform him into a giant, while Kim Qui, the golden turtle god, looks on.

Emperor Le Loi holds his magic sword, which could transform him into a giant, while Kim Qui, the golden turtle god, looks on.

Le Loi and Le Than: The Warrior and the Fisherman

Le Loi was a real person who lived in the 1400s. A revolutionary who became emperor, he began a dynasty that would last 360 years. 

According to the nation’s founding myth, the Vietnamese people are the offspring of a sea dragon and a mountain fairy. With such fantastical creatures running around, perhaps it’s not surprising that a local god, Long Vuong, called the Dragon King, happened to possess a magical sword.

The legend of Le Loi as depicted on a Vietnamese stamp

The legend of Le Loi as depicted on a Vietnamese stamp

The weapon was divided into two parts: the blade and its handle. The blade was discovered in Than Hóa Province by a fisherman named Le Than. Believing he had caught a big fish, he was bewildered to find a long thin piece of metal entangled in his net. He tossed it back into the water and recast his net in a different location. He was puzzled to have the same thing happen again. When the sword ended up in his net for a third time, he accepted his fate and decided to take it home with him. 

Meanwhile, the young general Le Loi set out to assemble an army. While recruiting from the surrounding villages, he paid a visit to the province of Than Hóa, happening to stop at the fisherman’s home. Though the interior was dimly lit, the blade unexpectedly emitted a shimmering glow in Le Loi’s presence. Le Than sold the blade to Le Loi, which was inscribed with the words “Thuan Thein” (According to Heaven’s Will).

There was only one problem — there wasn’t a safe way to grasp it. 

Sometime later, while fleeing the Ming army, Le Loi climbed a banyan tree to conceal himself, and it was there that he discovered the sword’s hilt. The two pieces fit together perfectly. Problem solved.

Imbued with magic, Thuan Thein enlarged Le Loi to giant size and gave him the strength of 1,000 men. The sword brought Le Loi one victory after another, until he was able to vanquish the invading Chinese army. 

With echos of the Le Loi legend, King Arthur returned his magic sword, Excalibur, to the Lady of the Lake.

With echos of the Le Loi legend, King Arthur returned his magic sword, Excalibur, to the Lady of the Lake.

The Lake of the Restored Sword

Like the legend of Excalibur, the magical weapon wielded by King Arthur, Thuan Thein had to be returned to its watery source. After the war, Le Loi rowed out onto Luc Thuy, Green Water Lake, in Hanoi’s Old Quarter, and was met by the golden turtle god Kim Qui. In a human voice, it asked Le Loi to return the sword to its divine owner, lest it corrupt him. The noble emperor drew the sword and cast it into the lake. With great speed, Kim Qui caught the sword in its mouth and retreated to the bottom of the lake, never to be seen again. 

A relief from Trấn Quốc Pagoda, on an island in Hoan Kiem Lake, features the turtle deity with the magic sword strapped on its back.

A relief from Trấn Quốc Pagoda, on an island in Hoan Kiem Lake, features the turtle deity with the magic sword strapped on its back.

To commemorate this extraordinary event, Le Loi renamed the lake Hoan Kiem, Lake of the Restored Sword.

Turtle Tower, or Thap Ruá, sits in the middle of Hoan Kiem on a small island, built to honor the tale of the Restored Lake and its guardian, Kim Qui.

Turtle Tower, or Thap Ruá, sits in the middle of Hoan Kiem on a small island, built to honor the tale of the Restored Lake and its guardian, Kim Qui.

A stone structure now rises from a small islet in the lake. Known as Thap Ruá, or Turtle Tower, it was built to honor Kim Qui, the magical aquatic guardian of the sword. –Duke


VISIT the Temple of the Jade Mountain in Hoan Kiem Lake in the Hanoi Old Quarter


 

The Real Monsters of Harry Potter Wizards Unite

What magical creatures come from folklore — and did the augmented reality game get the details right? A glossary of famous monsters, including gnomes, hippogriffs, leprechauns, mandrakes, phoenixes and trolls.

Many of the creatures from the mobile game Harry Potter: Wizards Unite have their roots in actual folklore.

Many of the creatures from the mobile game Harry Potter: Wizards Unite have their roots in actual folklore.

Harry Potter: Wizards Unite features some monsters we know well — vampires, werewolves, unicorns and the like — but there are some odd ones you’ll encounter as well. Some of these creatures spring entirely from the impressive imagination of J.K. Rowling, such as those naughty Nifflers and dreadful Dementors. 

But many of the monsters that appear in the addictive AR game have their origins in folklore and mythology from around the world. 

Some kappa are pranksters, making fart noises and peeking under kimonos.

But others are dangerous, drowning livestock, eating children and raping women.
The Abraxan winged horse from the Harry Potter universe is based on one of the flying steeds that pulled the Greek sun god Helios’ chariot across the sky.

The Abraxan winged horse from the Harry Potter universe is based on one of the flying steeds that pulled the Greek sun god Helios’ chariot across the sky.

Abraxan

I’m not sure who would want to drink a potion with horse hair in it, even if it does make you stronger in battle. But Abraxan hair is one of the ingredients in the Strong Exstimulo Potion in the Wizards Unite game.

A little digging reveals where Rowling got the inspiration for these winged steeds: Abraxas was one of four immortal horses that pulled the sun god Helios’ chariot across the sky each day in Greek myth.

A depiction of a boggart from The Spiderwick Chronicles. They can change their shapes at will.

A depiction of a boggart from The Spiderwick Chronicles. They can change their shapes at will.

Boggart

Many of the Foundables in the game must face their worst fears when a shapeshifting boggart emerges from its cabinet. Clever Ron is terrified of spiders (like me), but once he casts Riddikulus, roller skates suddenly appear on all eight legs of the arachnid-shaped boggart, causing the creature to slip and bumble in all directions and making it more comical than creepy.

“The world is full of fairies, and if anyone tells you it isn’t, don’t you believe them.” So begins this helpful tome, published in 1956.

“The world is full of fairies, and if anyone tells you it isn’t, don’t you believe them.” So begins this helpful tome, published in 1956.

Boggarts love to cause mischief, like taking a baby out of its crib.

Boggarts love to cause mischief, like taking a baby out of its crib.

In English folklore, boggarts are mischief-makers, pulling the covers off you when you sleep, moving furniture, turning milk sour or even taking a baby out of its crib and placing it on the floor. They typically don’t hurt humans, though the threat of throwing a child down a boggart-hole often worked wonders in getting them to behave. Because boggarts are described in such differing ways — human-sized, able to fit in your palm, resembling an animal, invisible — these monsters are believed to be shapeshifters.

The creepy Erkling from Wizards Unite looks like a demented cousin of Jack Frost.

The creepy Erkling from Wizards Unite looks like a demented cousin of Jack Frost.

Erkling

In the game, these hideous creatures, with their skeletal frame, large red eyes and nose like a misshapen carrot, attack you with blowdarts. 

Saying that you won’t dance with a erlking or join it in fairyland could be the last thing you ever do.

Saying that you won’t dance with a erlking or join it in fairyland could be the last thing you ever do.

Erlkings are often shown as crowned, flying spirits following those on horseback.

Erlkings are often shown as crowned, flying spirits following those on horseback.

Rowling transposed two letters, drawing inspiration from the erlking, a woodland spirit of Scandanavian and Germanic origin. Based on their depictions in illustrations and paintings, they appear as humans, wrapped in flowing robes and flying, ghostlike, above those on horseback. Sometimes an erlking wears a crown, in reference to the origin of the word, which means “elf king.” While similar creatures are mere tricksters, erlkings are willing to kill humans for doing something like refusing to dance with them or venture into fairyland. Others are said to prey on children. But it could also be that erlkings are merely omens of death, appearing to those doomed to soon die.

This cheeky Gnome Confoundable is waving a fart at us!

This cheeky Gnome Confoundable is waving a fart at us!

Gnome

Forget those statues in your garden of a small humanlike creature with a white beard and rosy cheeks, dressed in a blue tunic and pointy red cap. The gnomes of Wizards Unite have mottled green skin and horns atop their heads. They flounder around in a comical manner, and I can’t help but laugh no matter how many times I see that one gnome wafting its stinky fart in my direction to keep me from the Beater’s bat.

Wally stole — er, permanently borrowed — this book from his neighbors, knowing he’d appreciate it much more than they would.

Wally stole — er, permanently borrowed — this book from his neighbors, knowing he’d appreciate it much more than they would.

Gnomes are diminutive creatures of the earth and mountains from European folklore. These shy supernatural folk avoid humans but befriend birds, rabbits, foxes, hedgehogs and squirrels (though they have a particular dislike of cats). They can move through stone as easily as we do through air. Some tales say they turn to stone in the sun, which could explain why it’s only during the nighttime that they sneak out to help with gardening. 

Hippogriffs, part eagle, part horse, can be dangerous!

Hippogriffs, part eagle, part horse, can be dangerous!

Hippogriff

Many of us are familiar with Buckbuck, whom Harry and his friends save from execution and is one of the Foundables from the Forbidden Forest in the Wizards Unite game. 

In this 1824 painting by Louis-Édouard Rioult, a knight named Roger, riding his hippogriff mount, saves a woman, Angelica, from a sea monster.

In this 1824 painting by Louis-Édouard Rioult, a knight named Roger, riding his hippogriff mount, saves a woman, Angelica, from a sea monster.

A hippogriff is the offspring of a mare and a griffin, itself a magical creature. Because griffins typically hunt horses, hippogriffs are extremely rare and became symbols of something deemed impossible. When the two creatures do mate, the result is a mishmash, with the forefront of an eagle and the hind quarters of a horse. 

When Mare and Griffin meet and mate
Their offspring share a curious fate.
One half is Horse with hooves and tail,
The rest is Eagle, claws and nail.

As a Horse it likes to graze
In summer meadows doused in haze,
Yet as an Eagle it can fly
Above the clouds where dreams drift by.

With such a Beast I am enthralled,
The Hippogriff this beast is called.

–“The Hippogriff” by Arnold Sundgaard

They’re able to be tamed and make swift steeds, as many a knight and wizard has learned.

The Horned Serpent you must battle in Harry Potter: Wizards Unite

The Horned Serpent you must battle in Harry Potter: Wizards Unite

Horned Serpent

One of the Oddities that’s a bit more difficult to defeat, this monster is exactly what its name describes: a giant snake with — you guessed it! — horns. It’s also one of the four houses at Ilvermorny, the unfortunately named U.S. equivalent of Hogwarts. Horned Serpent students are smarties, most likely making them the equivalent of Ravenclaws.

Many Native American tribes had a version of the horned serpent in their folk tales.

Many Native American tribes had a version of the horned serpent in their folk tales.

These supernatural spirits were primarily water based and could perform powerful magic.

These supernatural spirits were primarily water based and could perform powerful magic.

While these mythic creatures from Native American folklore sometimes travel on ground, they’re most often found in rivers and lakes. It seems that each indiginous tribe has its own version of the horned serpent, but they’re almost always powerful supernatural spirits, with powers ranging from shapeshifting and invisibility to hypnosis and healing. Many are also said to control the weather, causing rain, earthquakes and floods.

Watch out for kappa! They’re known to not only peek up kimonos but rape women as well.

Watch out for kappa! They’re known to not only peek up kimonos but rape women as well.

Kappa

The kappa shows up in the Circus Calamitous special event in the game, with a head that seems to hold water like a bowl, barnacles stuck to its skin and a Fu Manchu mustache.

The creature derives from Japanese mythology, described as an amphibian humanoid with webbed feet and hands, a beak and a turtle shell upon its back, dwelling in rivers and ponds. 

Some kappa are mere pranksters, making fart noises and peeking under kimonos. But others are dangerous, drowning livestock, eating children (though they’re also fond of cucumbers) and raping women.

The turtle-like kappas’ weakness is the dents on top of their heads, which must always be filled with water.

The turtle-like kappas’ weakness is the dents on top of their heads, which must always be filled with water.

They do indeed have a small bowl-like dent in their heads called a sara, the source of their magical powers, which must always be filled with water. If they’re on land and you refill its sara, a kappa will be indebted to you for life. 

James Browne’s leprechaun is a cobbler and has a pot of gold at the end of a rainbow.

James Browne’s leprechaun is a cobbler and has a pot of gold at the end of a rainbow.

Leprechaun

These little buggers throw clods of dirt at you in Wizards Unite, making it oh-so-satisfying when you cast a spell that sends one flying into the air. 

Leprechauns often have treasure — but they’ll do their best to trick you out of getting it.

Leprechauns often have treasure — but they’ll do their best to trick you out of getting it.

The Harry Potter game loves its diminutive tricksters, so it’s no surprise leprechauns are featured. These creatures from Irish folklore are quite well known to Americans, thanks to St. Patrick’s Day — though the children’s cereal Lucky Charms has a part to play as well. You can easily picture a leprechaun: a small humanoid with a red beard and a green outfit, from its top hat to its buckled shoes. It wasn’t until the 20th century, though, that the color scheme turned to green — originally, leprechauns dressed in red.

This leprechaun on a vintage St. Patrick’s Day card is probably drunk.

This leprechaun on a vintage St. Patrick’s Day card is probably drunk.

These creatures haunt wine cellars and, playing to a stereotype about the Irish, are famous drunks. In many cases, they’re shoemakers, and you’ll find their pot of gold at the end of a rainbow. If you capture one, you can usually get him to hand over his treasure. Some tales say that those who catch a leprechaun will be granted three wishes. But beware: These naughty fairies will do everything they can to trick you out of your reward. 

A baby mandrake root as seen in the Hogwarts greenhouses.

A baby mandrake root as seen in the Hogwarts greenhouses.

Mandrake

Who can forget the scene where Harry and his Hogwarts classmates must pull screaming baby mandrakes out of a pot, being sure to wear earmuffs as protection from their horrific wails? 

Mandrakes were popular inclusions in medieval manuscripts.

Mandrakes were popular inclusions in medieval manuscripts.

It’s handy to have a dog you don’t like around when harvesting a mandrake.

It’s handy to have a dog you don’t like around when harvesting a mandrake.

These unusual plants actually exist — though it’s highly doubtful that they spring from the fat, blood and semen of a hanged man. Mandrakes are a member of the nightshade family and have hallucinogenic properties. Their roots often form humanlike shapes, leading to the belief that they held various powers over the body.

Dioscurides, a first century Greek physician, states that mandrake boiled in wine was used as an anesthetic in Ancient Rome. Too much, though, could be fatal. And the barren Rachel of Genesis seems to have finally gotten pregnant thanks to the magical properties of the mandrake.

This powerful plant could bring good fortune, riches or power. Slip one shaped like a baby under your pillow and you might conceive a child. Put one that resembles a woman into your pocket, and that gal you’ve got your eye on is sure to fall for you.

The humanlike mandrake root was said to emit a fatal screech when pulled out of the ground.

The humanlike mandrake root was said to emit a fatal screech when pulled out of the ground.

These ladies are using string to yank out mandrakes — I sure hope they have their ears plugged with wax!

These ladies are using string to yank out mandrakes — I sure hope they have their ears plugged with wax!

Because the plant emits a fatal shriek when uprooted, harvesting it was a dangerous activity. The only way to safely go about this is to plug your ears with wax and tie one end of a rope around the mandrake and the other to a dog. Throw a treat, which the dog will chase after — yanking the mandrake root out of the ground. Of course, the mandrake will emit its lethal scream, killing the poor doggie instantly (though I’m not sure why you can’t try plugging the pooch’s ears with wax as well).

The adorable mooncalf from Wizards Unite

The adorable mooncalf from Wizards Unite

Mooncalf

No matter how many times I see that poor little guy, with its huge blue eyes, chained up in the game, my heart breaks a little. Sure he’s a misshapen beast with webbed feet, but he’s downright adorable in his way.

The moon could botch a pregnancy, resulting in a horrifically deformed creature called a mooncalf.

The moon could botch a pregnancy, resulting in a horrifically deformed creature called a mooncalf.

Mooncalves in folklore aren’t always bovine: Perhaps the first reference dates back to Shakespeare’s play The Tempest, where the deformed creature Caliban is said to be the offspring of a witch and a devil.

Poor Caliban, a mooncalf created by Shakespeare

Poor Caliban, a mooncalf created by Shakespeare

Caliban and a couple of other characters from The Tempest

Caliban and a couple of other characters from The Tempest

The beasts get their name from the belief that the moon can exert a sinister influence over a pregnancy, resulting in a child that’s monstrously deformed, pale and mentally deficient. 

A Mountain Troll Confoundable isn’t too fond of the Flesh-Eating Slugs (but really, who would be)?

A Mountain Troll Confoundable isn’t too fond of the Flesh-Eating Slugs (but really, who would be)?

Mountain Troll

In the mobile game, these dimwitted, lumbering giants guard numerous Foundables, including the Mirror of Erised, which reveals that their heart’s desire is…a female of the species. Trolls — they just want to be loved, too. 

Trolls from a 1915 illustration by the Swedish artist John Bauer

Trolls from a 1915 illustration by the Swedish artist John Bauer

Trolls originated in Norway, where they’re a proud part of the national heritage — despite being hideous and cruel monsters (though the females are often said to be quite comely). Wizards Unite and the world of Harry Potter got one thing right about them: They’re great of strength and weak of brain. The good news is that because trolls are so stupid, if you’re caught by one, you just might be able to trick your way out of danger. If you’re not clever enough, though, you could get smashed by a tree used as a club or crushed by a stone hurled by a troll. Or, you might be the troll’s next meal. 

Duke and Wally got attacked by the trolls at the Morton Arboretum outside of Chicago, part of a fun exhibit by Thomas Dambo.

Duke and Wally got attacked by the trolls at the Morton Arboretum outside of Chicago, part of a fun exhibit by Thomas Dambo.

Their skin is gray and tough as stone, their hair wild and unkempt. Like the folklore concerning gnomes, trolls will turn to stone if caught in the sun’s rays. Some of the mountain outcroppings in Norway are the remains of unlucky trolls. 

Trolls that get caught out at sunrise turn instantly to stone.

Trolls that get caught out at sunrise turn instantly to stone.

In some tales, trolls have a particular dislike of Christians and never pass up a chance to wreak havoc on a church — perhaps because church bells are said to ward them off. (Incidentally, they also run in terror from thunder.)

The phoenix gets consumed in flames, only to be reborn from the ashes.

The phoenix gets consumed in flames, only to be reborn from the ashes.

Phoenix

Dumbledore’s companion phoenix is named for Guy Fawkes Day, a strange British holiday with pagan origins that involves bonfires and the burning of an effigy.

That’s because the famous headmaster of Hogwarts’ phoenix shares a bizarre trait with the mythological creature: After living for 1,000 or so years, the gorgeous eagle-like bird grows old and frail before finally bursting into flames. But fear not — the phoenix will be reborn from its ashes, and the cycle will continue. That’s why phoenixes are associated with resurrection.

Phoenix tears are believed to have healing powers, and no one can tell a lie when this creature is nearby.

Phoenix tears are believed to have healing powers, and no one can tell a lie when this creature is nearby.

A page from a medieval bestiary shows a phoenix. Christians liked how the fabled bird symbolized resurrection.

A page from a medieval bestiary shows a phoenix. Christians liked how the fabled bird symbolized resurrection.

The phoenix is said to have come from Paradise. Its fable began in Arabia and became popular in Ancient Greece and Rome. The majestic bird is covered in brilliant feathers of red, purple and gold. Its tears are said to have regenerative powers, and some say no one can tell a lie when the bird is near.

The pain-in-the-ass pixies you’ll find throughout the Wizards Unite game

The pain-in-the-ass pixies you’ll find throughout the Wizards Unite game

Pixie

In the game, these little pests are hard to aim at, as they flit about during challenges — but they’re usually pretty easy to defeat once you land a shot.

Pixies, a variety of which is shown here, from The Spiderwick Chronicles, really just wanna have fun.

Pixies, a variety of which is shown here, from The Spiderwick Chronicles, really just wanna have fun.

This source claims that pixies choose to look like hedgehogs, though most say they have wings like a butterfly or dragonfly.

This source claims that pixies choose to look like hedgehogs, though most say they have wings like a butterfly or dragonfly.

While the pixies of Harry Potter are troublemakers, that’s not how they’re depicted in British folklore. The diminutive fairy-like creatures are giddy merrymakers who will give you a blessing if you recite a poem or present them with a pretty ribbon (they’re not good at making clothes, so they tend to dress in rags). Pixies sometimes have blue- or green-tinted skin, pointed ears, and wings like those of a butterfly or dragonfly.

One of Halbot K. Browne’s illustrations from the 1854 book A Peep at the Pixies by Anna Eliza Bray

One of Halbot K. Browne’s illustrations from the 1854 book A Peep at the Pixies by Anna Eliza Bray

Their magic can make a child smile, a maiden dance or a traveler lose their way (indeed, some disoriented voyagers would gripe about being “pixy-led”). Plants near them grow at an accelerated speed.

Whatever you do, don’t make fun of a pukwudgie. They’re not typically malevolent, but they could cause great harm if you don’t treat them with respect.

Whatever you do, don’t make fun of a pukwudgie. They’re not typically malevolent, but they could cause great harm if you don’t treat them with respect.

Pudwudgie

Rowling offers a variant spelling of the Native American creature known as a pukwudgie. These spirits of the forest are gray-skinned, about 3 feet tall and resemble humans, aside for their bulbous noses and enlarged ears. Like many other fey creatures, they’re sometimes mischievous, sometimes malicious — especially to those who don’t treat them with respect. Their magical powers include being able to turn invisible, confuse people, shapeshift into cougars or other dangerous animals and harm a person with a stare. A particularly vile pukwudgie might push you off a cliff, shoot a flaming arrow at you or kidnap your child. 

No one can seem to agree on exactly what a re’em looks like.

No one can seem to agree on exactly what a re’em looks like.

Re’em

If you want to brew an Exstimulo potion, you’ll have to scoop up little pools of re’em blood. Who knew this was an actual creature from Jewish folklore?

Like many of these monsters, there’s a debate about what a re’em actually looks like. One thing’s for certain: It’s massive. Some sources interchange it with a unicorn, but many describe it as an ox-like creature. 

One story about Noah’s Ark tells of a unicorn-like re’em being towed behind it because the giant beast wouldn’t fit on the boat.

One story about Noah’s Ark tells of a unicorn-like re’em being towed behind it because the giant beast wouldn’t fit on the boat.

A Jewish tale says that there are only two re’em at any given time: one male and one female. For 70 years, they exist on opposite sides of the Earth, but then come together to mate — after which the female slays the male with a single bite. When she finally gives birth, her stomach bursts open, killing her instantly. But she always gives birth to twins: one male, one female. They head off in different directions for 70 years, until…well, you know the drill.

Evidence points to the re’em being a giant aurochs, like those painted at the Lascaux caves.

Evidence points to the re’em being a giant aurochs, like those painted at the Lascaux caves.

Another story tells of King David, back when he was a shepherd. He climbed upon a re’em, thinking it was a mountain. He told God that he would build Him a temple as high as the re’em itself if he could get down safely. God sent a lion, the king of the beasts, and when the re’em bowed down in submission, David hopped off. 

An alert for Fluffy, the Three-Headed Dog once cared for by Hagrid

An alert for Fluffy, the Three-Headed Dog once cared for by Hagrid

Three-Headed Dog

Hagrid never met a monster he didn’t love, and that includes the vicious three-headed hound to whom he gave the ridiculous name of Fluffy. 

Cerberus, the original three-headed dog, shown in this William Blake illustration, guards the gates of Hades in Greek mythology.

Cerberus, the original three-headed dog, shown in this William Blake illustration, guards the gates of Hades in Greek mythology.

The original three-headed hell hound was called Cerberus. It guarded the entrance to Hades, devouring anyone who tried to leave the underworld. The only person to sneak past this monstrous watchdog was Orpheus, who played music so sweet it soothed the savage beast and lulled him to sleep.

Hercules and Cerberus by Peter Paul Rubens, 1636

Hercules and Cerberus by Peter Paul Rubens, 1636

The Greek hero Herakles, aka Hercules, had to capture Cerberus as the last of his 12 labors. Despite being bitten by the creature’s snakelike tail, Herakles managed to choke Cerberus until he passed out.

The Wizards Unite version of a zouwu

The Wizards Unite version of a zouwu

Zouwu

The zouwu appears in the Circus Calamitous event and was so strange, I had to wonder if it sprung from Rowling’s imagination. 

The mythic Chinese zouwu is actually a docile, lucky creature.

The mythic Chinese zouwu is actually a docile, lucky creature.

But no — it’s a legendary Chinese monster. Despite resembling a fierce big cat (sometimes described as a lion, sometimes a tiger), the zouwu is a gentle, vegetarian beast that’s seen as a good omen. The Harry Potter version has a strange pink tail like a ruffled dress, but in Chinese mythology, it’s only said that the tail is longer than its body. If you ride upon one, you can cover 1,000 miles in a day. 

The AR game is even more fun when you know the origins of the creatures that populate its world.

The AR game is even more fun when you know the origins of the creatures that populate its world.

As you battle or rescue various creatures in the Harry Potter: Wizards Unite game, don’t get too caught up staring at your phone. You’ll want to be prepared if you happen to encounter one of these monsters in real life! –Wally